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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dialogs
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Author
2018-03-30
XEEN: Fix highlighting of character when Cast Spell dialog is opened
Paul Gilbert
2018-03-29
XEEN: Improvements for trip to Rivercity
Paul Gilbert
2018-03-29
XEEN: Fix LLoyd's Beacon spell in Clouds of Xeen
Paul Gilbert
2018-03-28
XEEN: Don't allow dismissing characters holding Elder weapons in Swords
Paul Gilbert
2018-03-28
XEEN: Use correct quest items list depending on game
Paul Gilbert
2018-03-28
XEEN: Fix missing message for when all Guild spells bought
Paul Gilbert
2018-03-27
XEEN: Change Map _loadDarkSide bool to int _loadCcNum
Paul Gilbert
2018-03-27
XEEN: Fix display of Use icon for Items dialog Miscellaneous
Paul Gilbert
2018-03-27
XEEN: Fixes for the buttons in the Items dialog
Paul Gilbert
2018-03-25
XEEN: Add custom engine option for showing inventory item costs
Paul Gilbert
2018-03-25
XEEN: Fix giving temple blessings, display in char info
Paul Gilbert
2018-03-25
XEEN: Update Character Info text after returning from inventory
Paul Gilbert
2018-03-24
JANITORIAL: Fix fallthrough comment so that GCC 7 will recognize it
Adrian Frühwirth
2018-03-24
XEEN: Fix purchasing spells from the guild
Paul Gilbert
2018-03-24
XEEN: Reset interface keypress when getting an input string
Paul Gilbert
2018-03-22
XEEN: Add original copy protection dialog
Paul Gilbert
2018-03-21
XEEN: Don't allow GMM load/save on the main menus or intro/end cutscenes
Paul Gilbert
2018-03-20
XEEN: Fix transferring items between characters in items dialog
Paul Gilbert
2018-03-19
XEEN: Fix Items dialog header when an item is selected
Paul Gilbert
2018-03-19
XEEN: Standardize on a single SPELLS_PER_CLASS define
Paul Gilbert
2018-03-18
XEEN: Fix crash on Cast Spell dialog for non-spell casters
Paul Gilbert
2018-03-18
XEEN: Fix glitched border of Identify Monster dialog
Paul Gilbert
2018-03-18
XEEN: Fix Town Portal town selection dialog
Paul Gilbert
2018-03-18
XEEN: Don't show a 'None Ready' spell in spell selection dialog
Paul Gilbert
2018-03-18
XEEN: Fix spells list selection for Vertigo guild
Paul Gilbert
2018-03-18
XEEN: Add an enum SpellsCategory enum, code simplification using it
Paul Gilbert
2018-03-18
XEEN: Fix display of Spell Info dialog in Guild shops
Paul Gilbert
2018-03-18
XEEN: Fix display of Spells list dialog within Guild shops
Paul Gilbert
2018-03-17
XEEN: Change bool _isDarkCc to int _ccNum
Paul Gilbert
2018-03-17
XEEN: Fix display of Lloyd's Beacon spell
Paul Gilbert
2018-03-16
XEEN: Bought weapons shouldn't be equipped by default
Paul Gilbert
2018-03-16
XEEN: Refactor item selection dialog into it's own dialog class
Paul Gilbert
2018-03-15
XEEN: Don't needlessly show class profiency error dialogs when just viewing i...
Paul Gilbert
2018-03-15
XEEN: Fix for identifying items
Paul Gilbert
2018-03-14
XEEN: Fix switching characters when buying from blacksmith
Paul Gilbert
2018-03-14
XEEN: Fix transfer of bought items to character inventory
Paul Gilbert
2018-03-14
XEEN: Fixes and refactoring for Blacksmith Wares
Paul Gilbert
2018-03-13
XEEN: Fix closing Awards dialog
Paul Gilbert
2018-03-13
XEEN: Fix text colors during intro/exit cutscenes
Paul Gilbert
2018-03-05
XEEN: Sound field renaming for better clarity
Paul Gilbert
2018-03-04
XEEN: Implemented Dark Side of Xeen menu
Paul Gilbert
2018-03-04
XEEN: Move Credits and Please Wait classes into their own files
Paul Gilbert
2018-03-04
XEEN: Move all the dialog classes to their own sub-folder
Paul Gilbert
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