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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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dialogs_spells.cpp
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2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-22
XEEN: Create Resources class to encapsulate all the static resources
Paul Gilbert
This will make it easier later on to handle things like translations, and if the other games have different values for some arrays
2016-09-18
XEEN: Beginnings of Darkside endgame, subtitle code
Paul Gilbert
2016-09-16
XEEN: Cleanup of Sound driver
Paul Gilbert
2016-09-12
XEEN: Beginnings of Music class
Paul Gilbert
2016-09-04
XEEN: Further fix identified warnings
Paul Gilbert
2016-09-04
XEEN: Fix compiler warnings
Paul Gilbert
2016-09-04
XEEN: Fix Travis identified warnings
Paul Gilbert
2016-08-28
XEEN: gcc compilation fixes
Paul Gilbert
2015-03-01
XEEN: Hook up debugger properly and implement spell command
Paul Gilbert
2015-03-01
XEEN: Implement remaining spells
Paul Gilbert
2015-03-01
XEEN: Implemented more spells
Paul Gilbert
2015-03-01
XEEN: Implementing spells
Paul Gilbert
2015-02-28
XEEN: Fix ordering of spell list and methods
Paul Gilbert
2015-02-28
XEEN: Implemented protection from elements spell
Paul Gilbert
2015-02-28
XEEN: gcc compilation fixes
Paul Gilbert
2015-02-28
XEEN: Implement addHitPoints and spellFX methods
Paul Gilbert
2015-02-26
XEEN: Fix mode change across display of CastSpell dialog
Paul Gilbert
2015-02-20
XEEN: Implement attack method
Paul Gilbert
2015-02-19
XEEN: Fix selecting spells to cast in spells dialog
Paul Gilbert
2015-02-19
XEEN: Fix display of spell names in Spells dialog
Paul Gilbert
2015-02-18
XEEN: Fix drawing buttons in Spells dialog when switching character
Paul Gilbert
2015-02-18
XEEN: Simplify use of addButton when setting up button lists
Paul Gilbert
2015-02-18
XEEN: Spell dialogs fixes for non-casters
Paul Gilbert
2015-02-18
XEEN: Implement extra code for passing active character to castSpell
Paul Gilbert
2015-02-18
XEEN: Fixes for display of Spells dialog
Paul Gilbert
2015-02-17
XEEN: Fix display of buttons in Cast Spell window
Paul Gilbert
2015-02-17
XEEN: Implemented Cast Spell dialog
Paul Gilbert
2015-02-10
XEEN: Refactored _partyCount and _partyMembers into the _activeParty array
Paul Gilbert
2015-02-07
XEEN: Implemented resting
Paul Gilbert
2015-02-05
XEEN: Merged confirmation and yes/no dialogs into single source file
Paul Gilbert
2015-02-01
XEEN: Implemented Character Info dialog
Paul Gilbert
2015-01-30
XEEN: Implemented SpellsDialog and ConfirmDialog classes
Paul Gilbert