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path: root/engines/xeen/dialogs_whowill.cpp
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2018-02-11XEEN: Fix exiting to main menu after playing ending cutscenesPaul Gilbert
2017-12-12XEEN: Rename Town to LocationManager, added Locations namespacePaul Gilbert
2017-12-10XEEN: Objectifying town locations codePaul Gilbert
2017-11-29XEEN: Create Windows class to hold the windows arrayPaul Gilbert
2016-09-22XEEN: Create Resources class to encapsulate all the static resourcesPaul Gilbert
This will make it easier later on to handle things like translations, and if the other games have different values for some arrays
2016-09-18XEEN: Beginnings of Darkside endgame, subtitle codePaul Gilbert
2015-02-27XEEN: Implemented openGratePaul Gilbert
2015-02-10XEEN: Refactored _partyCount and _partyMembers into the _activeParty arrayPaul Gilbert
2015-01-28XEEN: Implemented drawTownAnimPaul Gilbert
2015-01-23XEEN: More script code and string input dialogPaul Gilbert
2015-01-22XEEN: Implemented dialogs for Who Will and YesNoPaul Gilbert