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path: root/engines/xeen/events.h
AgeCommit message (Collapse)Author
2018-01-11XEEN: Implementing savegame codePaul Gilbert
2017-12-16XEEN: Fix handling of keyboard hotkeysPaul Gilbert
2017-12-10XEEN: Implemented PyramidLocation classPaul Gilbert
2017-12-09XEEN: Do rendering delays like the original didPaul Gilbert
2017-11-23XEEN: Fix strafing left & right with Control key heldPaul Gilbert
2016-09-19XEEN: More of Darkside endgame sequencePaul Gilbert
2016-09-18XEEN: More of Darkside endgame sequencePaul Gilbert
2016-09-04XEEN: Fix Travis identified warningsPaul Gilbert
2016-08-28XEEN: Moved method comments from CPP to header filesPaul Gilbert
2015-02-09XEEN: Some refactoring needed for resources the party dialog will needPaul Gilbert
2015-02-07XEEN: Implemented bashingPaul Gilbert
2015-01-05XEEN: In progress implementing map loadingPaul Gilbert
2015-01-02XEEN: Simplified SpriteResource class, char faces loading in main enginePaul Gilbert
2015-01-01XEEN: Reorganisation of resource, sprite, and cc file class filesPaul Gilbert
2014-12-31XEEN: Implement window framing code and dialog event handlingPaul Gilbert
2014-12-30XEEN: Implemented Window functionalityPaul Gilbert
2014-12-30XEEN: Implemented cursor displayPaul Gilbert
2014-12-26XEEN: Implement button handlng and rest of Dark Side title screenPaul Gilbert
2014-12-26XEEN: Implement beginnings of Dark Side intro and supporting methodsPaul Gilbert
2014-12-25XEEN: Added skeleton events manager and screen classPaul Gilbert