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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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xeen
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events.h
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2018-01-11
XEEN: Implementing savegame code
Paul Gilbert
2017-12-16
XEEN: Fix handling of keyboard hotkeys
Paul Gilbert
2017-12-10
XEEN: Implemented PyramidLocation class
Paul Gilbert
2017-12-09
XEEN: Do rendering delays like the original did
Paul Gilbert
2017-11-23
XEEN: Fix strafing left & right with Control key held
Paul Gilbert
2016-09-19
XEEN: More of Darkside endgame sequence
Paul Gilbert
2016-09-18
XEEN: More of Darkside endgame sequence
Paul Gilbert
2016-09-04
XEEN: Fix Travis identified warnings
Paul Gilbert
2016-08-28
XEEN: Moved method comments from CPP to header files
Paul Gilbert
2015-02-09
XEEN: Some refactoring needed for resources the party dialog will need
Paul Gilbert
2015-02-07
XEEN: Implemented bashing
Paul Gilbert
2015-01-05
XEEN: In progress implementing map loading
Paul Gilbert
2015-01-02
XEEN: Simplified SpriteResource class, char faces loading in main engine
Paul Gilbert
2015-01-01
XEEN: Reorganisation of resource, sprite, and cc file class files
Paul Gilbert
2014-12-31
XEEN: Implement window framing code and dialog event handling
Paul Gilbert
2014-12-30
XEEN: Implemented Window functionality
Paul Gilbert
2014-12-30
XEEN: Implemented cursor display
Paul Gilbert
2014-12-26
XEEN: Implement button handlng and rest of Dark Side title screen
Paul Gilbert
2014-12-26
XEEN: Implement beginnings of Dark Side intro and supporting methods
Paul Gilbert
2014-12-25
XEEN: Added skeleton events manager and screen class
Paul Gilbert