Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-11 | XEEN: Implemented code for 'saving' resources to the loaded savefile | Paul Gilbert | |
2015-01-11 | XEEN: Added loading of event data for maps | Paul Gilbert | |
2015-01-11 | XEEN: Various renamings | Paul Gilbert | |
2015-01-08 | XEEN: Fixed monster/object data merging and sprite loading | Paul Gilbert | |
2015-01-07 | XEEN: Further fix for savegame initialization | Paul Gilbert | |
2015-01-07 | XEEN: Add prefix support to CC files, initial save state fixes | Paul Gilbert | |
2015-01-07 | XEEN: Minor standardisation on monster/object Ids | Paul Gilbert | |
2015-01-07 | XEEN: Implemented map loading of wall item sprites | Paul Gilbert | |
2015-01-06 | XEEN: Work on loading sprites for monsters and objects in Map::load | Paul Gilbert | |
2015-01-05 | XEEN: Start of in-game display implementation | Paul Gilbert | |
2015-01-05 | XEEN: Implement more map loading | Paul Gilbert | |
2015-01-05 | XEEN: Properly implemented map loading first loading loop | Paul Gilbert | |
2015-01-05 | XEEN: In progress implementing map loading | Paul Gilbert | |