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path: root/engines/xeen/resources.cpp
AgeCommit message (Collapse)Author
2016-09-22XEEN: Create Resources class to encapsulate all the static resourcesPaul Gilbert
This will make it easier later on to handle things like translations, and if the other games have different values for some arrays
2016-09-20XEEN: In progress Clouds intro, subtitles cleanupPaul Gilbert
2016-09-19XEEN: Added Pharaoh endgame score screenPaul Gilbert
2016-09-04XEEN: Fix Travis identified warningsPaul Gilbert
2015-03-02XEEN: Implementing more script opcodesPaul Gilbert
2015-03-01XEEN: Hook up debugger properly and implement spell commandPaul Gilbert
2015-03-01XEEN: Implement remaining spellsPaul Gilbert
2015-03-01XEEN: Implemented more spellsPaul Gilbert
2015-03-01XEEN: Implementing spellsPaul Gilbert
2015-02-28XEEN: Fix ordering of spell list and methodsPaul Gilbert
2015-02-28XEEN: Implemented protection from elements spellPaul Gilbert
2015-02-28XEEN: Implement addHitPoints and spellFX methodsPaul Gilbert
2015-02-27XEEN: Implemented openGratePaul Gilbert
2015-02-25XEEN: Fixed display of attacking monster namesPaul Gilbert
2015-02-21XEEN: Implemented giveTreasurePaul Gilbert
2015-02-18XEEN: Simplify use of addButton when setting up button listsPaul Gilbert
2015-02-17XEEN: Implemented Cast Spell dialogPaul Gilbert
2015-02-16XEEN: Implementing more combat logicPaul Gilbert
2015-02-13XEEN: Implemented exchangeAttributePaul Gilbert
2015-02-13XEEN: Implemented saveCharacterPaul Gilbert
2015-02-12XEEN: Implementing create chracter dialogPaul Gilbert
2015-02-11XEEN: Implemented code for deleting characters in Party dialogPaul Gilbert
2015-02-11XEEN: Fixes for display of party dialogPaul Gilbert
2015-02-10XEEN: Refactored _partyCount and _partyMembers into the _activeParty arrayPaul Gilbert
2015-02-10XEEN: Refactored drawing the party icons into a separate classPaul Gilbert
2015-02-10XEEN: Refacored face sprites loading into Roster and Character classesPaul Gilbert
2015-02-09XEEN: Some refactoring needed for resources the party dialog will needPaul Gilbert
2015-02-08XEEN: In progress Dismiss dialogPaul Gilbert
2015-02-07XEEN: Implemented restingPaul Gilbert
2015-02-07XEEN: Fix for switching modes and loading auto notes in Quests dialogPaul Gilbert
2015-02-07XEEN: Fix headers and key handling in Quests dialogPaul Gilbert
2015-02-07XEEN: Implement Quests dialogPaul Gilbert
2015-02-07XEEN: Implemented remainder of ItemsDialogPaul Gilbert
2015-02-07XEEN: Implemented getIdentifiedDetails and getAttributesPaul Gilbert
2015-02-06XEEN: Implemented makeItemPaul Gilbert
2015-02-05XEEN: Merged confirmation and yes/no dialogs into single source filePaul Gilbert
2015-02-05XEEN: Moved _maeNames to a new Resources classPaul Gilbert
2015-02-05XEEN: Split up assembleItemName and renamed to getFullDescriptionPaul Gilbert
2015-02-04XEEN: Implemented weapon variation of equipItemPaul Gilbert
2015-02-04XEEN: Partial implementation of doItemOptionsPaul Gilbert
2015-02-02XEEN: Finished Items dailog loading block for weaponsPaul Gilbert
2015-02-02XEEN: Implemented passRestrictionsPaul Gilbert
2015-02-02XEEN: Implemented calcItemCostPaul Gilbert
2015-02-02XEEN: Implemented assembleItemName methodPaul Gilbert
2015-02-01XEEN: Beginnings of Items dialogPaul Gilbert
2015-02-01XEEN: Add Quick Reference dialogPaul Gilbert
2015-02-01XEEN: Fixes to the Character Info dialogPaul Gilbert
2015-02-01XEEN: Implemented Exchange character dialogPaul Gilbert
2015-02-01XEEN: Implemented Character Info dialogPaul Gilbert
2015-01-31XEEN: Implement the Info dialogPaul Gilbert