Age | Commit message (Collapse) | Author |
|
|
|
This make things cleaner for reading in 16 and 32 bit parameters
in different opcodes. Also, it solves a crash in the give/take
opcode where the third mode/value pair isn't used for all sub-modes,
so the code was previously reading beyond the end of the parameters
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
All these fall through were marked as deliberate, so again I've only
changed the comment to silence GCC.
|
|
|
|
This will make it easier later on to handle things like translations,
and if the other games have different values for some arrays
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|