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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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sound.h
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Author
2016-09-18
XEEN: Beginnings of Darkside endgame, subtitle code
Paul Gilbert
2016-09-18
XEEN: Stop audio if intro sequence aborted
Paul Gilbert
2016-09-16
XEEN: Cleanup of Sound driver
Paul Gilbert
2016-09-16
XEEN: Further cleanup of unneeded music code
Paul Gilbert
2016-09-15
XEEN: Fix setting up music, musPlayInstrument command
Paul Gilbert
2016-09-12
XEEN: Beginnings of Music class
Paul Gilbert
2016-09-04
XEEN: Beginnings of Darkside endgame and music
Paul Gilbert
2016-09-04
XEEN: Fix Travis identified warnings
Paul Gilbert
2016-08-28
XEEN: gcc compilation fixes
Paul Gilbert
2016-08-27
XEEN: Beginnings of sound effects support
Paul Gilbert
2015-11-29
XEEN: Implementing more of Dark Side intro
Paul Gilbert
2015-11-21
XEEN: Further work on VOC sound method prototypes
Paul Gilbert
2015-11-20
XEEN: Some initial work on better sound manager
Paul Gilbert
2015-01-28
XEEN: Implemented drawTownAnim
Paul Gilbert
2015-01-27
XEEN: Implemented doTownOptions
Paul Gilbert
2015-01-25
XEEN: Beginnings of Town class, implemented handleAction
Paul Gilbert
2015-01-19
XEEN: Add extra ending code for pausing turns
Paul Gilbert
2015-01-19
XEEN: Compilation fixes for gcc
Paul Gilbert
2015-01-11
XEEN: Various renamings
Paul Gilbert
2015-01-01
XEEN: Reorganisation of resource, sprite, and cc file class files
Paul Gilbert
2014-12-30
XEEN: In progress implementing options/main menu
Paul Gilbert
2014-12-26
XEEN: Implement button handlng and rest of Dark Side title screen
Paul Gilbert
2014-12-26
XEEN: Implement beginnings of Dark Side intro and supporting methods
Paul Gilbert