Age | Commit message (Collapse) | Author |
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This is required to avoid GCC Compiler Warnings from -Wnon-virtual-dtor
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This will be useful for debug purposes, so it be determined where
a given sprite resource was loaded from
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Previously the game wasn't paying much attention to the access of
dark.cc vs xeen.cc, which was causing problems when trying to
travel to Dark Side. This is the beginnings of a refactoring
to more closely work like the original does
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This refactoring allowed Screen to now simply derive from
Graphics::Screen, and several duplicated methods could be removed.
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