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path: root/engines/xeen/window.cpp
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2018-03-31XEEN: Fix cropping of g, y characters when entering mirror destinationPaul Gilbert
2018-03-17XEEN: Fix display of Lloyd's Beacon spellPaul Gilbert
2018-03-10XEEN: Fix use of globally constructed objectPaul Gilbert
2018-02-02XEEN: Fixes for initial start of World endingPaul Gilbert
2018-02-01XEEN: Fix display of dragon text at start of World endingPaul Gilbert
2017-12-09XEEN: Fix rendering of game screen on startupPaul Gilbert
2017-12-03XEEN: Cleanup of window opening & closingPaul Gilbert
2017-11-29XEEN: Refactor FontSurface as ancestors of Window, not ScreenPaul Gilbert
This refactoring allowed Screen to now simply derive from Graphics::Screen, and several duplicated methods could be removed.
2017-11-29XEEN: Create Windows class to hold the windows arrayPaul Gilbert
2017-11-29XEEN: Split Window class into it's own filePaul Gilbert