Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-22 | XEEN: Fix drawing left border of minimap | Paul Gilbert | |
2018-03-31 | XEEN: Fix cropping of g, y characters when entering mirror destination | Paul Gilbert | |
2018-03-17 | XEEN: Fix display of Lloyd's Beacon spell | Paul Gilbert | |
2018-03-10 | XEEN: Fix use of globally constructed object | Paul Gilbert | |
2018-02-02 | XEEN: Fixes for initial start of World ending | Paul Gilbert | |
2018-02-01 | XEEN: Fix display of dragon text at start of World ending | Paul Gilbert | |
2017-12-09 | XEEN: Fix rendering of game screen on startup | Paul Gilbert | |
2017-12-03 | XEEN: Cleanup of window opening & closing | Paul Gilbert | |
2017-11-29 | XEEN: Refactor FontSurface as ancestors of Window, not Screen | Paul Gilbert | |
This refactoring allowed Screen to now simply derive from Graphics::Screen, and several duplicated methods could be removed. | |||
2017-11-29 | XEEN: Create Windows class to hold the windows array | Paul Gilbert | |
2017-11-29 | XEEN: Split Window class into it's own file | Paul Gilbert | |