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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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worldofxeen
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darkside_cutscenes.cpp
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2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-22
XEEN: Create WorldOfXeenResources class for their specific strings
Paul Gilbert
Some strings are still in the base Resources, since they're referred to by core dialogs. These may be able to be refactored in the future as support is added for the other games
2016-09-22
XEEN: Create Resources class to encapsulate all the static resources
Paul Gilbert
This will make it easier later on to handle things like translations, and if the other games have different values for some arrays
2016-09-22
XEEN: Create a WorldOfXeen sub-namespace
Paul Gilbert
2016-09-21
XEEN: Beginnings of Clouds ending
Paul Gilbert
2016-09-21
XEEN: Further work on Darkside intro
Paul Gilbert
2016-09-20
XEEN: In progress Clouds intro, subtitles cleanup
Paul Gilbert
2016-09-19
XEEN: Added Pharaoh endgame score screen
Paul Gilbert
2016-09-19
XEEN: Added remainder of Darkside ending
Paul Gilbert
2016-09-19
XEEN: More of Darkside endgame sequence
Paul Gilbert
2016-09-18
XEEN: Fix merging graphic pages to screen
Paul Gilbert
2016-09-18
XEEN: More of Darkside endgame sequence
Paul Gilbert
2016-09-18
XEEN: Beginnings of Darkside endgame, subtitle code
Paul Gilbert
2016-09-18
XEEN: Fix fade out at end of Darkside Title sequence
Paul Gilbert
2016-09-18
XEEN: Support switching between fx & game music, fx fixes
Paul Gilbert
2016-09-17
XEEN: Changing file opening specifying archive to use enum
Paul Gilbert
2016-09-16
XEEN: Cleanup of Sound driver
Paul Gilbert
2016-09-16
XEEN: Further cleanup of unneeded music code
Paul Gilbert
2016-09-16
XEEN: Further fixes and cleanup for music player
Paul Gilbert
2016-09-15
XEEN: Fix setting up music, musPlayInstrument command
Paul Gilbert
2016-09-12
XEEN: Beginnings of Music class
Paul Gilbert
2016-09-10
XEEN: Fix compilation on Amiga
Eugene Sandulenko
2016-09-04
XEEN: Beginnings of Darkside endgame and music
Paul Gilbert
2016-08-27
XEEN: Beginnings of sound effects support
Paul Gilbert
2016-08-27
XEEN: Move game cutscene methods into their own classes
Paul Gilbert