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path: root/engines/xeen/worldofxeen/darkside_cutscenes.cpp
AgeCommit message (Collapse)Author
2018-07-26XEEN: Fix Coverity warningsPaul Gilbert
2018-05-30XEEN: Properly reset subtitles when replaying cutscenesPaul Gilbert
2018-05-20JANITORIAL: Remove trailing whitespaceAdrian Frühwirth
2018-04-27XEEN: Move some few overlooked strings and spell array into xeen.ccsPaul Gilbert
2018-04-25XEEN: Fixes for Dark Side endingPaul Gilbert
2018-03-17XEEN: Change bool _isDarkCc to int _ccNumPaul Gilbert
Originally the flag was whether the party was on the Dark Side, but as a bool I was having to cast it to an int side/cc number in more and more places. So now I've converted it to _ccNum, and it can be used directly as an int
2018-03-12XEEN: Add playVoice method for voice sample playbackPaul Gilbert
2018-03-11XEEN: Refactoring subtitles for use in location cutscenes, updated Reaper ↵Paul Gilbert
cutscene
2018-03-11XEEN: Subtitle fixes for Dark Side endingPaul Gilbert
2018-03-10XEEN: Subtitle improvements, set up correct subtitles for Darkside introPaul Gilbert
2018-03-10XEEN: Implementing subtitles display logicPaul Gilbert
2018-03-09XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPEDPaul Gilbert
2018-03-09XEEN: Fixes to part 1 of World of Xeen endingPaul Gilbert
2018-03-06XEEN: Fix music volume in DarkSide intro when Pharoah is talkingPaul Gilbert
2018-03-06XEEN: Change setMusicVolume to setMusicPercent for better range clarityPaul Gilbert
2018-03-05XEEN: Fixes returning to main menus after viewing intro/end cutscenesPaul Gilbert
2018-03-02XEEN: Add World of Xeen logo to end of Dark Side introPaul Gilbert
2018-03-01XEEN: Fixes for Dark Side introPaul Gilbert
2018-03-01XEEN: Implemented remaining code for Dark Side introPaul Gilbert
2018-02-28XEEN: In progress implementing Dark Side introPaul Gilbert
2018-02-26XEEN: Don't show game intro if it's already been seen perviouslyPaul Gilbert
2018-02-24XEEN: Remove old stubbed Screen::draw methodPaul Gilbert
2018-02-23XEEN: Simplify showPharaohEndText method to use const char *Paul Gilbert
2018-02-23XEEN: Creation of create_xeen toolPaul Gilbert
2018-02-19XEEN: Refactor to merge Sound and Music classesPaul Gilbert
The existing structure didn't make sense, as Sound only handled sound files, but Music handled both music and short FX decoding. I've merged Sound & MUsic into a single Sound class, and moved the music driver to their own file, renamed to SoundDriver
2018-02-17XEEN: Fix GCC warningTorbjörn Andersson
The other ending functions return true, so I assume this one should as well.
2018-02-14XEEN: Fixes and cleanup for Dark Side endingPaul Gilbert
2018-02-11XEEN: Fix exiting to main menu after playing ending cutscenesPaul Gilbert
2018-02-01XEEN: Fix display of dragon text at start of World endingPaul Gilbert
2017-11-29XEEN: Refactor FontSurface as ancestors of Window, not ScreenPaul Gilbert
This refactoring allowed Screen to now simply derive from Graphics::Screen, and several duplicated methods could be removed.
2017-11-29XEEN: Create Windows class to hold the windows arrayPaul Gilbert
2017-11-13XEEN: Fix compiler warningsPaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-22XEEN: Create WorldOfXeenResources class for their specific stringsPaul Gilbert
Some strings are still in the base Resources, since they're referred to by core dialogs. These may be able to be refactored in the future as support is added for the other games
2016-09-22XEEN: Create Resources class to encapsulate all the static resourcesPaul Gilbert
This will make it easier later on to handle things like translations, and if the other games have different values for some arrays
2016-09-22XEEN: Create a WorldOfXeen sub-namespacePaul Gilbert
2016-09-21XEEN: Beginnings of Clouds endingPaul Gilbert
2016-09-21XEEN: Further work on Darkside introPaul Gilbert
2016-09-20XEEN: In progress Clouds intro, subtitles cleanupPaul Gilbert
2016-09-19XEEN: Added Pharaoh endgame score screenPaul Gilbert
2016-09-19XEEN: Added remainder of Darkside endingPaul Gilbert
2016-09-19XEEN: More of Darkside endgame sequencePaul Gilbert
2016-09-18XEEN: Fix merging graphic pages to screenPaul Gilbert
2016-09-18XEEN: More of Darkside endgame sequencePaul Gilbert
2016-09-18XEEN: Beginnings of Darkside endgame, subtitle codePaul Gilbert
2016-09-18XEEN: Fix fade out at end of Darkside Title sequencePaul Gilbert
2016-09-18XEEN: Support switching between fx & game music, fx fixesPaul Gilbert
2016-09-17XEEN: Changing file opening specifying archive to use enumPaul Gilbert
2016-09-16XEEN: Cleanup of Sound driverPaul Gilbert
2016-09-16XEEN: Further cleanup of unneeded music codePaul Gilbert