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path: root/engines/xeen/worldofxeen/worldofxeen_menu.cpp
AgeCommit message (Collapse)Author
2018-05-20JANITORIAL: Remove trailing whitespaceAdrian Frühwirth
2018-05-04XEEN: Fix jerkiness in World of Xeen menu animationPaul Gilbert
2018-04-29XEEN: Fix opening Other Options menu after canceling loading a savePaul Gilbert
2018-04-28XEEN: Implement changes needed for World of Xeen 2 CD talkiePaul Gilbert
2018-04-07XEEN: Cache mouse clicks as well as keyboard in EventsManagerPaul Gilbert
This allows the well open door/gate, shoot at enemies, then close to work with the mouse as well as the keyboard. The pending event queue has also been limited to 5 pending events. Trust me, you don't want to spent time spamming Shoot at a high level monster that can't reach you, only for when it's killed to have to wait several minutes whilst your party keeps shooting.
2018-03-16XEEN: Go to menu rather than intro title when game is exittedPaul Gilbert
2018-03-05XEEN: Fixes returning to main menus after viewing intro/end cutscenesPaul Gilbert
2018-03-04XEEN: Added Other Options dialog for Dark Side and WorldPaul Gilbert
2018-03-04XEEN: Finish World of Xeen main menuPaul Gilbert
2018-03-04XEEN: Implemented Dark Side of Xeen menuPaul Gilbert
2018-03-04XEEN: Fix scroll effect for Clouds of Xeen main menuPaul Gilbert
2018-03-04XEEN: Move Credits and Please Wait classes into their own filesPaul Gilbert
2018-03-04XEEN: Move all the dialog classes to their own sub-folderPaul Gilbert
2018-03-04XEEN: Fix loading saves from main menus and launcherPaul Gilbert
2018-03-03XEEN: Fix loading saves from main menus and launcherPaul Gilbert
2018-02-26XEEN: Cleanup of the game title, intro, and menu launching codePaul Gilbert
2018-02-26XEEN: Defer creating new game state until neededPaul Gilbert
This fixes a bug with the startup menu where, after finishing the game, starting a new one would simply re-show the prior game
2018-02-24XEEN: Add difficulty selection dialog to WOX starting menuPaul Gilbert
2018-02-11XEEN: Fix exiting to main menu after playing ending cutscenesPaul Gilbert
2018-01-28XEEN: Flesh out missing ErrorDialog codePaul Gilbert
2018-01-09XEEN: Fix opening of World of Xeen menuPaul Gilbert
2017-12-09XEEN: Fix rendering of game screen on startupPaul Gilbert
2017-11-29XEEN: Refactor FontSurface as ancestors of Window, not ScreenPaul Gilbert
This refactoring allowed Screen to now simply derive from Graphics::Screen, and several duplicated methods could be removed.
2017-11-29XEEN: Create Windows class to hold the windows arrayPaul Gilbert
2017-10-29XEEN: Enable starting game from startup menuPaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-24XEEN: Display main menu on startupPaul Gilbert
2016-09-24XEEN: Move old main menu classes into WorldOfXeen namespacePaul Gilbert