Age | Commit message (Collapse) | Author |
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This fixes a bug with the startup menu where, after finishing the
game, starting a new one would simply re-show the prior game
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The existing structure didn't make sense, as Sound only handled
sound files, but Music handled both music and short FX decoding.
I've merged Sound & MUsic into a single Sound class, and moved
the music driver to their own file, renamed to SoundDriver
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The other ending functions return true, so I assume this one should
as well.
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Previously the game wasn't paying much attention to the access of
dark.cc vs xeen.cc, which was causing problems when trying to
travel to Dark Side. This is the beginnings of a refactoring
to more closely work like the original does
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This refactoring allowed Screen to now simply derive from
Graphics::Screen, and several duplicated methods could be removed.
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