index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
xeen
Age
Commit message (
Expand
)
Author
2018-03-15
XEEN: Add full game names to detection entries
Paul Gilbert
2018-03-15
XEEN: Western edge of Xeen was showing terrain rather than empty space
Paul Gilbert
2018-03-15
XEEN: Correct Training welcome voice sample playback
Paul Gilbert
2018-03-15
XEEN: Further convertion of playSound to playVoice for location voice samples
Paul Gilbert
2018-03-15
XEEN: Don't needlessly show class profiency error dialogs when just viewing i...
Paul Gilbert
2018-03-15
XEEN: Fix for identifying items
Paul Gilbert
2018-03-14
XEEN: Fix switching characters when buying from blacksmith
Paul Gilbert
2018-03-14
XEEN: Fix transfer of bought items to character inventory
Paul Gilbert
2018-03-14
XEEN: Fix selecting items in items dialog
Paul Gilbert
2018-03-14
XEEN: Fixes and refactoring for Blacksmith Wares
Paul Gilbert
2018-03-13
XEEN: Fix closing Awards dialog
Paul Gilbert
2018-03-13
XEEN: Fix saving to slot 0 using in-game Control Panel
Paul Gilbert
2018-03-13
XEEN: Fix text colors during intro/exit cutscenes
Paul Gilbert
2018-03-12
XEEN: Add playVoice method for voice sample playback
Paul Gilbert
2018-03-11
XEEN: Swords of Xeen doesn't have any voiced cutscenes
Paul Gilbert
2018-03-11
XEEN: Subtitles for remaining game cutscenes
Paul Gilbert
2018-03-11
XEEN: Refactoring subtitles for use in location cutscenes, updated Reaper cut...
Paul Gilbert
2018-03-11
XEEN: Subtitle fixes for Clouds ending
Paul Gilbert
2018-03-11
XEEN: Subtitle fixes for Clouds of Xeen intro
Paul Gilbert
2018-03-11
XEEN: Subtitle fixes for Dark Side ending
Paul Gilbert
2018-03-10
XEEN: Compilation fix
Paul Gilbert
2018-03-10
XEEN: Subtitle improvements, set up correct subtitles for Darkside intro
Paul Gilbert
2018-03-10
XEEN: Implementing subtitles display logic
Paul Gilbert
2018-03-10
XEEN: Fix use of globally constructed object
Paul Gilbert
2018-03-10
XEEN: Cleanup up usage of RangeType enum
Paul Gilbert
2018-03-10
XEEN: Cleanup and comments for Combat class
Paul Gilbert
2018-03-10
XEEN: Move item classes into their own file
Paul Gilbert
2018-03-09
XEEN: Fixes for remainder of World of Xeen ending
Paul Gilbert
2018-03-09
XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPED
Paul Gilbert
2018-03-09
XEEN: Fixes to part 1 of World of Xeen ending
Paul Gilbert
2018-03-06
XEEN: Simplify exit checks in World of Xeen ending
Paul Gilbert
2018-03-06
XEEN: Fix music volume in DarkSide intro when Pharoah is talking
Paul Gilbert
2018-03-06
XEEN: Change setMusicVolume to setMusicPercent for better range clarity
Paul Gilbert
2018-03-05
XEEN: Fix shadowed field warning
Paul Gilbert
2018-03-05
XEEN: Sound field renaming for better clarity
Paul Gilbert
2018-03-05
XEEN: Fixes returning to main menus after viewing intro/end cutscenes
Paul Gilbert
2018-03-04
XEEN: Added Other Options dialog for Dark Side and World
Paul Gilbert
2018-03-04
XEEN: Finish World of Xeen main menu
Paul Gilbert
2018-03-04
XEEN: Implemented Dark Side of Xeen menu
Paul Gilbert
2018-03-04
XEEN: Fix scroll effect for Clouds of Xeen main menu
Paul Gilbert
2018-03-04
XEEN: Move Credits and Please Wait classes into their own files
Paul Gilbert
2018-03-04
XEEN: Move all the dialog classes to their own sub-folder
Paul Gilbert
2018-03-04
XEEN: Fix loading saves from main menus and launcher
Paul Gilbert
2018-03-03
XEEN: Fix loading saves from main menus and launcher
Paul Gilbert
2018-03-03
XEEN: Add Swords of Xeen main menu
Paul Gilbert
2018-03-02
XEEN: Hook up Clouds of Xeen intro for playing on startup
Paul Gilbert
2018-03-02
XEEN: Add World of Xeen logo to end of Dark Side intro
Paul Gilbert
2018-03-01
XEEN: Fixes for Dark Side intro
Paul Gilbert
2018-03-01
XEEN: Implemented remaining code for Dark Side intro
Paul Gilbert
2018-02-28
XEEN: In progress implementing Dark Side intro
Paul Gilbert
[next]