Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-10-02 | ZVISION: Standardize includes order and format | RichieSams | |
Format is: common/scummsys.h (Only if a .cpp file) header file for this file (Only if a .cpp file) zengine includes other includes, grouped by module | |||
2013-09-15 | ZVISION: Add focus support for Controls | RichieSams | |
2013-09-15 | ZVISION: Add key press support to Controls | RichieSams | |
2013-09-04 | ZVISION: Create base methods for Control serialization | richiesams | |
2013-08-28 | ZVISION: Create the default implementation for Control::enable()/disable() | richiesams | |
2013-08-28 | ZVISION: Bake ActionNode and MouseEvent into Control | richiesams | |
This makes memory management a lot easier as well as removes the need for multiple lists that point to the same objects. However, there will be quite a few Controls that don't need all the functionality of ActionNode and MouseEvent, so the default implementations are No Op. | |||
2013-08-24 | ZVISION: Move PushToggleControl and LeverControl to their own files | richiesams | |
2013-08-24 | ZVISION: Partially implement LeverControl | richiesams | |
2013-08-24 | ZVISION: Have PushToggleControl inherit from MouseEvent and handle the ↵ | richiesams | |
methods internally. Rather than creating an instance of MouseEvent and passing argument around. | |||
2013-08-24 | ZVISION: Make Control purely virtual | richiesams | |
2013-08-20 | ZVISION: Remove static Control::parsePushToggleControl | richiesams | |
The code was moved to the class PushToggleControl | |||
2013-08-20 | ZVISION: Add TODO's of what is left for the engine to be complete | richiesams | |
2013-08-18 | ZVISION: Reimplement PushToggleControl | richiesams | |
2013-08-18 | ZVISION: Allow controls to be enabled or disabled | richiesams | |
2013-08-11 | ZVISION: Implement push_toggle control handling | richiesams | |
2013-08-04 | ZVISION: Create Control class | richiesams | |
2013-08-04 | ZVISION: Change #include scummsys.h to types.h | richiesams | |
2013-08-04 | ZVISION: Fix code formatting to follow the convention | richiesams | |
2013-08-04 | ZVISION: Split puzzleControl into two files. Add ResultAction enum | richiesams | |
After further investigation, puzzles and controls don't really share any structs. So it makes more sense to keep them seperate. |