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path: root/engines/zvision/core/console.cpp
AgeCommit message (Collapse)Author
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2015-07-07ZVISION: Change mentions of ZVision to Z-VisionDavid Russo
To match official documentation (e.g. game manual, credits).
2015-01-21ZVISION: Add console commands to manipulate state flags and variablesFilippos Karapetis
2015-01-18ZVISION: Remove trailing whitespaceSven Hesse
2015-01-10ZVISION: Make sure only existing files are dumpedFilippos Karapetis
2015-01-07ZVISION: Add a new command, "dumpimage", to dump any game image to BMPFilippos Karapetis
2014-12-27ZVISION: Fix cmdRawToWav on BE systemsWillem Jan Palenstijn
2014-12-25ZVISION: Use the search manager to open files in console commandsFilippos Karapetis
2014-12-22ZVISION: Allow dumping any file type via the new "dumpfiles" commandFilippos Karapetis
2014-12-21ZVISION: Implement the "dumpallscripts" console command againFilippos Karapetis
2014-12-16ZVISION: Move trimCommentsAndWhiteSpace() into the script managerFilippos Karapetis
This allows us to remove the last remnants of utility.*
2014-12-16ZVISION: Move all the remaining utility classes into the coreFilippos Karapetis
2014-12-16ZVISION: Move the mouse cursor handling code into the graphics codeFilippos Karapetis
2014-12-11ZVISION: Add functionality to show the current location. Some cleanupFilippos Karapetis
2014-12-09ZVISION: Fix the 'dumpfile' console commandFilippos Karapetis
2014-12-03ZVISION: Remove more dead code, and move some debugger functionsFilippos Karapetis
2014-12-03ZVISION: Remove superfluous spacing and reorder some includesFilippos Karapetis
2014-07-02ZVISION: Reorgonize source files into directories.Marisa-Chan
2014-06-14ZVISION: Fix compilation errors with latest scummvmMarisa-Chan
2014-06-13Merge remote-tracking branch 'upstream/master' into zvisionMarisa-Chan
Conflicts: engines/zvision/animation/rlf_animation.cpp engines/zvision/animation_control.h engines/zvision/core/console.cpp engines/zvision/core/events.cpp engines/zvision/cursors/cursor.cpp engines/zvision/cursors/cursor_manager.cpp engines/zvision/cursors/cursor_manager.h engines/zvision/fonts/truetype_font.cpp engines/zvision/graphics/render_manager.cpp engines/zvision/graphics/render_manager.h engines/zvision/inventory/inventory_manager.h engines/zvision/inventory_manager.h engines/zvision/meta_animation.h engines/zvision/module.mk engines/zvision/scripting/actions.cpp engines/zvision/scripting/control.h engines/zvision/scripting/controls/animation_control.cpp engines/zvision/scripting/controls/animation_control.h engines/zvision/scripting/controls/input_control.cpp engines/zvision/scripting/controls/lever_control.cpp engines/zvision/scripting/controls/timer_node.cpp engines/zvision/scripting/controls/timer_node.h engines/zvision/scripting/puzzle.h engines/zvision/scripting/scr_file_handling.cpp engines/zvision/scripting/script_manager.cpp engines/zvision/scripting/script_manager.h engines/zvision/sidefx.cpp engines/zvision/sound/zork_raw.cpp engines/zvision/sound/zork_raw.h engines/zvision/video/video.cpp engines/zvision/video/zork_avi_decoder.h engines/zvision/zvision.cpp engines/zvision/zvision.h
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-02-18ZVISION: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-01ZVISION: Update includes to use the new file structureRichieSams
2013-11-01ZVISION: Create a folder structure for ZVision source filesRichieSams
I personally used filters within my IDE, but since others are now joining the project, it was brought to my attention that some better organization would be nice.