Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko | |
2015-04-11 | ZVISION: Silence gcc warnings | Matthew Hoops | |
2014-12-30 | ZVISION: Rename some scripting classes to better represent what the classes are | RichieSams | |
Also, rename the graphics 'Effect' class in order to avoid naming clashes (and/or coder confusion) with the newly named ScriptingEffect class. Lastly, add some documentation for the classes for further clarity. | |||
2014-12-25 | ZVISION: Document some of the ActionRegion effects | Filippos Karapetis | |
2014-12-24 | ZVISION: Set all the internal graphics operations to use RGB555 (1/2) | Filippos Karapetis | |
This is the first part of the changes to make the engine use RGB555 internally again. This is done to simplify the rendering pipeline - the engine will use RGB555 internally, but will output to RGB565. The overall changes have been broken into two commits, thus this first commit will break all the game colors | |||
2014-12-03 | ZVISION: Remove superfluous spacing and reorder some includes | Filippos Karapetis | |
2014-11-20 | ZVISION: More CamelCase and a bit of comments cleanup | Marisa-Chan | |
2014-10-10 | ZVISION: Action:region and visual effects implemented. | Marisa-Chan | |