aboutsummaryrefslogtreecommitdiff
path: root/engines/zvision/module.mk
AgeCommit message (Collapse)Author
2014-11-20ZVISION: More CamelCase and a bit of comments cleanupMarisa-Chan
2014-11-12ZVISION: Implement function for convertion of scummvm KeyCode to win vkKeyMarisa-Chan
2014-10-23ZVISION: Add distort_node to module.mk for success buildMarisa-Chan
2014-10-22ZVISION: Implement simple midi supportMarisa-Chan
2014-10-10ZVISION: Action:region and visual effects implemented.Marisa-Chan
2014-09-10ZVISION: Titler control and DisplayMessage action implementedMarisa-Chan
2014-09-10ZVISION: PaintControl implementedMarisa-Chan
2014-09-09ZVISION: FistControl implementation.Marisa-Chan
2014-08-27ZVISION: Implemented hotmovie controlMarisa-Chan
2014-08-07ZVISION: Implement safe controlMarisa-Chan
2014-08-04ZVISION: Implementation of save controlMarisa-Chan
2014-07-02ZVISION: Reorgonize source files into directories.Marisa-Chan
2014-06-14ZVISION: Fix compilation errors with latest scummvmMarisa-Chan
2014-03-09ZVISION: Implement ttyText actionMarisa-Chan
2014-03-01ZVISION: Implement syncsound sidefx class and action class.Marisa-Chan
2014-02-24ZVISION: Implement subtitle handle classMarisa-Chan
2014-02-24ZVISION: Implement textRender with tags parser.Marisa-Chan
2014-02-04ZVISION: New search manager for handle right handle for ZIX-files.Marisa-Chan
2014-01-17ZVISION: New class for handle rlf and avi animations.Marisa-Chan
2014-01-12ZVISION: Implement menus.Marisa-Chan
2013-12-24ZVISION: Slot control code.Marisa-Chan
2013-11-20ZVISION: Impliment inventory functions and ActionInventory.Marisa-Chan
2013-11-15ZVISION: Rename animation_control files to animation_node.Marisa-Chan
2013-11-01ZVISION: Implement MusicNode and move ActionMusic to work with it.Marisa-Chan
2013-10-18ZVISION: New base class similar to control for handling timers, music, etc...Marisa-Chan
2013-10-02ZVISION: Add newline to end of module.mkRichieSams
2013-10-02ZVISION: Remove empty fileRichieSams
2013-09-22ZVISION: Remove animation.o since animation.cpp is now goneRichieSams
2013-09-16ZVISION: Partially implement InputControlRichieSams
2013-09-15ZVISION: Create the StringManager classRichieSams
This parses the XXXXX.STR files into styled fonts and phrases. The styles and the phrases are used in the game for messages to the user and for general purpose fonts.
2013-09-09ZVISION: Create class for rendering TrueType fontsRichieSams
2013-09-09ZVISION: Implement AnimationControlRichieSams
This handles playing animations asyncronously over numerous frames
2013-09-06ZVISION: Delete action_nodeRichieSams
2013-09-04ZVISION: Implement SaveManagerrichiesams
2013-09-24ZVISION: Move TimerNode to it's own filerichiesams
2013-08-24ZVISION: Move PushToggleControl and LeverControl to their own filesrichiesams
2013-08-24ZVISION: Make MouseEvent purely virtualrichiesams
2013-08-20ZVISION: Add animation.o and rlf_animation.o to module.mkrichiesams
2013-08-11ZVISION: Create MousEvent class to handle mouse hovers/clicksrichiesams
2013-08-09ZVISION: Add class to manage cursorsrichiesams
2013-08-09ZVISION: Create class for decoding .zcr cursor filesrichiesams
2013-08-05ZVISION: Add linking for clock.orichiesams
2013-08-04ZVISION: Convert ResultAction pointers to SharePtrrichiesams
This gets rid of the need for specific destruction as well as making the copy swap operations in the ScriptManger _referenceTable more efficient
2013-08-04ZVISION: Update module.mk with current objrichiesams
2013-08-04ZVISION: Update module.mk with current objsrichiesams
2013-08-04ZVISION: Normalize remaining CRLF to LF for the remoterichiesams
2013-08-04ZVISION: Create zvision bare structurerichiesams
Add zvision base engine to engines/zvision as well as modify the necessary engine files (configure.engines, etc.) in order for it to be recognized.