Age | Commit message (Collapse) | Author |
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Also, rename the graphics 'Effect' class in order to avoid naming clashes (and/or coder
confusion) with the newly named ScriptingEffect class.
Lastly, add some documentation for the classes for further clarity.
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This allows us to remove the last remnants of utility.*
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This way, the redundant MetaAnimation class can now be removed
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This parses the XXXXX.STR files into styled fonts and phrases. The styles
and the phrases are used in the game for messages to the user and for
general purpose fonts.
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This handles playing animations asyncronously over numerous frames
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