Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-08-04 | ZVISION: Add operator< to the Puzzle struct | richiesams | |
ScriptManager does a unique-fication of a container of Puzzles using a sort with some other logic. The sort uses operator< | |||
2013-08-04 | ZVISION: Clean up includes | richiesams | |
2013-08-04 | ZVISION: Rename result_action.h/.cpp files to actions.h/.cpp | richiesams | |
2013-08-04 | ZVISION: Remove nonstandard C type declaration from the StateFlags enum | Filippos Karapetis | |
2013-08-04 | ZVISION: Change Puzzle::resultActions to a List of pointers instead of ↵ | richiesams | |
ResultAction objects ResultAction is abstract, therefore, it can't be directly stored in the list | |||
2013-08-04 | ZVISION: Fix includes to use new underscore names | richiesams | |
2013-08-04 | ZVISION: Convert ScriptManager methods to use ResultAction classes logic | richiesams | |
2013-08-04 | ZVISION: Modify utility and puzzle comments to make them more clear | richiesams | |
2013-08-04 | ZVISION: Fix code formatting to follow the convention | richiesams | |
2013-08-04 | ZVISION: Split puzzleControl into two files. Add ResultAction enum | richiesams | |
After further investigation, puzzles and controls don't really share any structs. So it makes more sense to keep them seperate. |