Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-09-24 | ZVISION: Convert RLF animations to RBG 565 | richiesams | |
This is part of a series of commits converting all game assets to RBG 565 from RBG 555. The argument is that certain backends do not support RGB 555. | |||
2013-08-28 | ZVISION: Remove RlfAnimation::getPreviousFrame() | richiesams | |
I realized that RlfAnimations don't use B-frames, therefore, can not easily go backwards. | |||
2013-08-28 | ZVISION: Fix signed/unsigned mismatch | richiesams | |
2013-08-28 | ZVISION: Remove extraneous semicolon | richiesams | |
2013-08-24 | ZVISION: Fix signed/unsigned mismatch | richiesams | |
2013-08-24 | ZVISION: Cast completeFrame and frameNumber to int so their difference can ↵ | richiesams | |
go negative | |||
2013-08-24 | ZVISION: Fix signed/unsigned mismatch | richiesams | |
2013-08-24 | ZVISION: Add TODO's about the verbosity of the frame decoding overflow warning | richiesams | |
2013-08-24 | ZVISION: Check if we can use getNextFrame() or getPreviousFrame() before ↵ | richiesams | |
using getFrameData() | |||
2013-08-24 | ZVISION: Fix error: decrementing instead of incrementing | richiesams | |
2013-08-20 | ZVISION: Implement streaming support for RlfAnimations | richiesams | |
2013-08-20 | ZVISION: Handle rlf frame transitions internally | richiesams | |
Animations use incremental frame changes. That is, only a few frames are complete (I-frames), the rest are just the pixels that change between the current frame and both the previous frame and the next frame (B-frames). See https://en.wikipedia.org/wiki/Video_compression_picture_types | |||
2013-08-20 | ZVISION: Convert abs() to ABS() to ensure portability | richiesams | |
2013-08-20 | ZVISION: Normalize comment alignment | richiesams | |
2013-08-20 | ZVISION: Fix seek() whence argument | richiesams | |
2013-08-20 | ZVISION: Create class to parse RLF animation files | richiesams | |