Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion | |
2015-07-19 | MISC: Remove some unused private member variables | Max Horn | |
2015-02-14 | ZVISION: Also reference the script manager in ResultAction members | Filippos Karapetis | |
2015-01-26 | ZVISION: Use ValueSlot for volume in ActionMusic | Torbjörn Andersson | |
As suggested by Marisa-Chan. I had based my earlier implementation on parseCritera(), and was unaware of this alternative. The good thing is that the diff from the old code is now much smaller, which should reduce the risk of regressions. (There is a lot I haven't tested here...) | |||
2015-01-26 | ZVISION: Fix ActionMusic volume | Torbjörn Andersson | |
The volume can be either a constant or a state value. The latter is used by ZGI to simulate a sound being heard at different distances, e.g. the beehive in the Dungeon Master's hideout. | |||
2015-01-10 | Revert "ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)" | Filippos Karapetis | |
This reverts commit 9f642074ba8e17aa23b01bcee82b2293fe84f8f1, as it broke the credits screen in ZGI. This has been rewritten to use the common save code | |||
2015-01-07 | ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot) | Filippos Karapetis | |
This is handled internally now, so r.svr isn't needed anymore | |||
2014-12-26 | ZVISION: Remove some unused actions. Cleanup | Filippos Karapetis | |
2014-12-25 | ZVISION: Resolve some TODOs | Filippos Karapetis | |
2014-12-19 | ZVISION: the type in ActionInventory is used as a signed byte now | Filippos Karapetis | |
2014-12-19 | ZVISION: Fix uninitialized scalar field (CID 1257081) | Marisa-Chan | |
2014-12-19 | ZVISION: Fix uninitialized scalar field (CID 1257079) | Marisa-Chan | |
2014-12-19 | ZVISION: Fix uninitialized scalar field (CID 1257067) | Marisa-Chan | |
2014-12-19 | ZVISION: Fix uninitialized scalar field (CID 1257064) | Marisa-Chan | |
2014-12-19 | ZVISION: Fix uninitialized scalar field (CID 1257063) | Marisa-Chan | |
2014-12-03 | ZVISION: Remove superfluous spacing and reorder some includes | Filippos Karapetis | |
2014-11-20 | ZVISION: More CamelCase and a bit of comments cleanup | Marisa-Chan | |
2014-11-12 | ZVISION: Implement missing action - cursor | Marisa-Chan | |
2014-11-08 | ZVISION: Implement action:restore_game | Marisa-Chan | |
2014-11-08 | ZVISION: Implement action:preferences | Marisa-Chan | |
2014-11-08 | ZVISION: Implement action:menu_bar_enable | Marisa-Chan | |
2014-11-08 | ZVISION: Implement action:flush_mouse_events | Marisa-Chan | |
2014-11-08 | ZVISION: Implement action:disable_venus and action:set_venus | Marisa-Chan | |
2014-11-08 | ZVISION: Implement action:delay_render | Marisa-Chan | |
2014-11-08 | ZVISION: Implement action:animunload | Marisa-Chan | |
2014-11-07 | ZVISION: Implement action:rotate_to | Marisa-Chan | |
2014-10-23 | ZVISION: Implement action:distort and distort sidefx node | Marisa-Chan | |
2014-10-22 | ZVISION: Music actions and sidefx now handle midi sounds. | Marisa-Chan | |
2014-10-10 | ZVISION: Action:region and visual effects implemented. | Marisa-Chan | |
2014-09-10 | ZVISION: Titler control and DisplayMessage action implemented | Marisa-Chan | |
2014-06-13 | Merge remote-tracking branch 'upstream/master' into zvision | Marisa-Chan | |
Conflicts: engines/zvision/animation/rlf_animation.cpp engines/zvision/animation_control.h engines/zvision/core/console.cpp engines/zvision/core/events.cpp engines/zvision/cursors/cursor.cpp engines/zvision/cursors/cursor_manager.cpp engines/zvision/cursors/cursor_manager.h engines/zvision/fonts/truetype_font.cpp engines/zvision/graphics/render_manager.cpp engines/zvision/graphics/render_manager.h engines/zvision/inventory/inventory_manager.h engines/zvision/inventory_manager.h engines/zvision/meta_animation.h engines/zvision/module.mk engines/zvision/scripting/actions.cpp engines/zvision/scripting/control.h engines/zvision/scripting/controls/animation_control.cpp engines/zvision/scripting/controls/animation_control.h engines/zvision/scripting/controls/input_control.cpp engines/zvision/scripting/controls/lever_control.cpp engines/zvision/scripting/controls/timer_node.cpp engines/zvision/scripting/controls/timer_node.h engines/zvision/scripting/puzzle.h engines/zvision/scripting/scr_file_handling.cpp engines/zvision/scripting/script_manager.cpp engines/zvision/scripting/script_manager.h engines/zvision/sidefx.cpp engines/zvision/sound/zork_raw.cpp engines/zvision/sound/zork_raw.h engines/zvision/video/video.cpp engines/zvision/video/zork_avi_decoder.h engines/zvision/zvision.cpp engines/zvision/zvision.h | |||
2014-02-18 | ZVISION: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-11-01 | ZVISION: Create a folder structure for ZVision source files | RichieSams | |
I personally used filters within my IDE, but since others are now joining the project, it was brought to my attention that some better organization would be nice. |