Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-12-23 | ZVISION: Spacing | Filippos Karapetis | |
2014-12-23 | ZVISION: Limit the engine delay, even when a custom frame rate is set | Filippos Karapetis | |
2014-12-23 | ZVISION: Limit the default engine delay for all animations | Filippos Karapetis | |
This fixes the lag between frames for all in-game animations with a default frame delay | |||
2014-12-16 | ZVISION: Allow 2x scaling up in videos again | Filippos Karapetis | |
This fixes the alchemists and cup sequence in Nemesis | |||
2014-12-16 | ZVISION: Make the RLF decoder a subclass of the common video decoder | Filippos Karapetis | |
This way, the redundant MetaAnimation class can now be removed | |||
2014-12-12 | ZVISION: Only scale down animations to fit their frame, not up | Filippos Karapetis | |
This fixes the animations in two locations in Zork: Nemesis (the armor visor in location cz1e, and the planet in location aa10). | |||
2014-12-03 | ZVISION: Remove superfluous spacing and reorder some includes | Filippos Karapetis | |
2014-11-20 | ZVISION: More CamelCase and a bit of comments cleanup | Marisa-Chan | |
2014-09-09 | ZVISION: Check .avi and .rlf suffix only in MetaAnimation. | Marisa-Chan | |
2014-07-02 | ZVISION: Reorgonize source files into directories. | Marisa-Chan | |