aboutsummaryrefslogtreecommitdiff
path: root/engines/zvision/scripting
AgeCommit message (Collapse)Author
2014-12-23ZVISION: Limit the default engine delay for all animationsFilippos Karapetis
This fixes the lag between frames for all in-game animations with a default frame delay
2014-12-23ZVISION: Fix regression from commit 3806aa4418Filippos Karapetis
2014-12-22ZVISION: Prefix some class member variables with an underscoreFilippos Karapetis
2014-12-21ZVISION: Document some controls that are only used in Zork: NemesisFilippos Karapetis
2014-12-19ZVISION: the type in ActionInventory is used as a signed byte nowFilippos Karapetis
2014-12-19ZVISION: Fix unchecked return value (CID 1257098)Marisa-Chan
2014-12-19ZVISION: Fix copy into fixed size buffer (CID 1257096)Marisa-Chan
2014-12-19ZVISION: Fix copy into fixed size buffer (CID 1257095)Marisa-Chan
2014-12-19ZVISION: Fix explicit null dereferenced (CID 1257094)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257089)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257088)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257087)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257086)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257085)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257084)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257083)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257082)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257081)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257080)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257079)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257077)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257076)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257075)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257074)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257072)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257071)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257070)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257069)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257068)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257067)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257066)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257065)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257064)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257063)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257062)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257060)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257059)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257058)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257057)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257056)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257055)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1125218)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized pointer field (CID 1109699)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1109669)Marisa-Chan
2014-12-16ZVISION: Fix the display of state variables, such as the high scoreFilippos Karapetis
Common::String::format() was used incorrectly. Also, state variables were handled incorrectly in the TTY text parser
2014-12-16ZVISION: Allow 2x scaling up in videos againFilippos Karapetis
This fixes the alchemists and cup sequence in Nemesis
2014-12-16ZVISION: Move trimCommentsAndWhiteSpace() into the script managerFilippos Karapetis
This allows us to remove the last remnants of utility.*
2014-12-16ZVISION: Move all the remaining utility classes into the coreFilippos Karapetis
2014-12-16ZVISION: Move the MIDI code together with the rest of the sound codeFilippos Karapetis
2014-12-16ZVISION: Move the mouse cursor handling code into the graphics codeFilippos Karapetis