Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-14 | ZVISION: Fix compilation errors with latest scummvm | Marisa-Chan | |
2014-06-13 | Merge remote-tracking branch 'upstream/master' into zvision | Marisa-Chan | |
Conflicts: engines/zvision/animation/rlf_animation.cpp engines/zvision/animation_control.h engines/zvision/core/console.cpp engines/zvision/core/events.cpp engines/zvision/cursors/cursor.cpp engines/zvision/cursors/cursor_manager.cpp engines/zvision/cursors/cursor_manager.h engines/zvision/fonts/truetype_font.cpp engines/zvision/graphics/render_manager.cpp engines/zvision/graphics/render_manager.h engines/zvision/inventory/inventory_manager.h engines/zvision/inventory_manager.h engines/zvision/meta_animation.h engines/zvision/module.mk engines/zvision/scripting/actions.cpp engines/zvision/scripting/control.h engines/zvision/scripting/controls/animation_control.cpp engines/zvision/scripting/controls/animation_control.h engines/zvision/scripting/controls/input_control.cpp engines/zvision/scripting/controls/lever_control.cpp engines/zvision/scripting/controls/timer_node.cpp engines/zvision/scripting/controls/timer_node.h engines/zvision/scripting/puzzle.h engines/zvision/scripting/scr_file_handling.cpp engines/zvision/scripting/script_manager.cpp engines/zvision/scripting/script_manager.h engines/zvision/sidefx.cpp engines/zvision/sound/zork_raw.cpp engines/zvision/sound/zork_raw.h engines/zvision/video/video.cpp engines/zvision/video/zork_avi_decoder.h engines/zvision/zvision.cpp engines/zvision/zvision.h | |||
2014-05-04 | ZVISION: Small cleanup. | Johannes Schickel | |
2014-05-04 | ZVISION: Fix out of bounds access. | Johannes Schickel | |
2014-02-18 | ZVISION: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-16 | ZVISION: Janitorial - Remove trailing spaces | Strangerke | |
2013-11-01 | ZVISION: Update includes to use the new file structure | RichieSams | |
2013-11-01 | ZVISION: Create a folder structure for ZVision source files | RichieSams | |
I personally used filters within my IDE, but since others are now joining the project, it was brought to my attention that some better organization would be nice. |