Age | Commit message (Collapse) | Author |
|
A regression from 7f61a09478. The current frame is the currently
displayed frame, not the frame that should be displayed next. Thanks to
clone2727 and Marisa-Chan for the explanation and fixes
|
|
_frameTime refers to msec, not ticks
|
|
This is the first part of the changes to make the engine use RGB555
internally again. This is done to simplify the rendering pipeline -
the engine will use RGB555 internally, but will output to RGB565.
The overall changes have been broken into two commits, thus this
first commit will break all the game colors
|
|
This way, the redundant MetaAnimation class can now be removed
|
|
|