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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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zvision
Age
Commit message (
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Author
2013-11-24
ZVISION: Animation nodes now scaleable.
Marisa-Chan
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-20
ZVISION: Add new ChangeCursor method for load items icons.
Marisa-Chan
2013-11-20
ZVISION: Impliment inventory functions and ActionInventory.
Marisa-Chan
2013-11-15
ZVISION: Rename animation_control files to animation_node.
Marisa-Chan
2013-11-15
ZVISION: Refactore AnimationControl to AnimationNode + changes for correct us...
Marisa-Chan
2013-11-15
ZVISION: Change _currentLocation to new location before execute first scripts.
Marisa-Chan
2013-11-15
ZVISION: Don't output setStateValue debug information.
Marisa-Chan
2013-11-15
ZVISION: Now onMouse functions handle return results and processing control l...
Marisa-Chan
2013-11-15
ZVISION: MouseUp and MouseDown now will return break process loop flag.
Marisa-Chan
2013-11-15
ZVISION: Reverse queue puzzles adding to end->begin
Marisa-Chan
2013-11-15
ZVISION: Don't add puzzle to referencetable[key] twice.
Marisa-Chan
2013-11-13
ZVISION: Code for ActionDisableControl and ActionEnableControl.
Marisa-Chan
2013-11-07
ZVISION: Make rlf animation logic equivalent to video decoder methods.
Marisa-Chan
2013-11-07
ZVISION: ActionAssign value can be another slot, ValueSlot must be used.
Marisa-Chan
2013-11-07
ZVISION: Make source surface const type for read-only access.
Marisa-Chan
2013-11-01
ZVISION: Add zgi_mx directory for files search
Marisa-Chan
2013-11-01
ZVISION: Implement MusicNode and move ActionMusic to work with it.
Marisa-Chan
2013-11-01
ZVISION: Implement ActionStop.
Marisa-Chan
2013-11-01
ZVISION: Implement ActionKill.
Marisa-Chan
2013-11-01
ZVISION: ActionAdd must handle negative vallues.
Marisa-Chan
2013-11-01
ZVISION: StateValue must be signed.
Marisa-Chan
2013-11-01
ZVISION: Implement engine-wide method for selecting new audio ID.
Marisa-Chan
2013-11-01
ZVISION: Replace ZorkRaw audio parameters table by fully implemented with 16b...
Marisa-Chan
2013-11-01
ZVISION: Don't use unneeded function.
Marisa-Chan
2013-11-01
ZVISION: Fix ZorkRaw stream decoder return true instead of real flag.
Marisa-Chan
2013-11-01
ZVISION: Fix compilation
Torbjörn Andersson
2013-11-01
ZVISION: Move StateFlags inside ScriptManager class and fix build errors
RichieSams
2013-11-01
ZVISION: Update includes to use the new file structure
RichieSams
2013-11-01
ZVISION: Create a folder structure for ZVision source files
RichieSams
2013-10-31
ZVISION: Update timer logic
RichieSams
2013-10-31
ZVISION: Move Puzzle flags to a ScriptManager HashMap
RichieSams
2013-10-31
ZVISION: Fix actionRandom parameter reader.
Marisa-Chan
2013-10-31
ZVISION: Handle go to 0000 - previous location.
Marisa-Chan
2013-10-31
ZVISION: Correct timer code to match original.
Marisa-Chan
2013-10-31
ZVISION: Error out when an unknown sound file identifier is encountered
Filippos Karapetis
2013-10-31
ZVISION: Silence some false positive warnings in MSVC
Filippos Karapetis
2013-10-31
ZVISION: Throw a warning when a WAV file can't be opened
Filippos Karapetis
2013-10-30
ZVISION: Move actionTimer to use ValueSlot class.
Marisa-Chan
2013-10-30
ZVISION: New class for handle values and values from [slots].
Marisa-Chan
2013-10-30
ZVISION: Add universe scope of puzzles to reference table.
Marisa-Chan
2013-10-30
ZVISION: Define all sidefx types.
Marisa-Chan
2013-10-30
ZVISION: Add to sidefx and scriptManager classes stop and kill methods
Marisa-Chan
2013-10-29
ZVISION: Make setPartialScreen use mask color correctly.
Marisa-Chan
2013-10-29
ZVISION: Add engine pointer to actionResult for manipulations with
Marisa-Chan
2013-10-25
ZVISION: Actually change the cursor when ZGI mouse is pressed
RichieSams
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