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2014-12-19ZVISION: Fix array compared against 0 (CID 1109648)Marisa-Chan
2014-12-19ZVISION: Delete unused codeMarisa-Chan
2014-12-16ZVISION: Fix the display of state variables, such as the high scoreFilippos Karapetis
Common::String::format() was used incorrectly. Also, state variables were handled incorrectly in the TTY text parser
2014-12-16ZVISION: Allow 2x scaling up in videos againFilippos Karapetis
This fixes the alchemists and cup sequence in Nemesis
2014-12-16ZVISION: Bugfix for addDir() - fixes the Nemesis subtitle patchFilippos Karapetis
2014-12-16ZVISION: Move trimCommentsAndWhiteSpace() into the script managerFilippos Karapetis
This allows us to remove the last remnants of utility.*
2014-12-16ZVISION: Move all the remaining utility classes into the coreFilippos Karapetis
2014-12-16ZVISION: Move all the file-related classes togetherFilippos Karapetis
2014-12-16ZVISION: Move the MIDI code together with the rest of the sound codeFilippos Karapetis
2014-12-16ZVISION: Move the mouse cursor handling code into the graphics codeFilippos Karapetis
2014-12-16ZVISION: Make the RLF decoder a subclass of the common video decoderFilippos Karapetis
This way, the redundant MetaAnimation class can now be removed
2014-12-16ZVISION: Prefix class member variables with an underscoreFilippos Karapetis
This makes the code adhere to our code formatting conventions
2014-12-16ZVISION: Simplify the working window codeFilippos Karapetis
2014-12-16ZVISION: Move the RLF decoderFilippos Karapetis
2014-12-16ZVISION: Rename RlfAnimation -> RLFDecoderFilippos Karapetis
2014-12-12ZVISION: Only scale down animations to fit their frame, not upFilippos Karapetis
This fixes the animations in two locations in Zork: Nemesis (the armor visor in location cz1e, and the planet in location aa10).
2014-12-11ZVISION: Add functionality to show the current location. Some cleanupFilippos Karapetis
2014-12-11ZVISION: Add a comment in the music codeFilippos Karapetis
2014-12-09ZVISION: Fix the responsiveness of level controls to mouse movementFilippos Karapetis
This fixes the responsiveness of the levers in the planet screen of Zork: Nemesis
2014-12-09ZVISION: Fix the 'dumpfile' console commandFilippos Karapetis
2014-12-08ZVISION: Implement more advanced engine featuresFilippos Karapetis
Save game thumbnails and save game creation date have now been implemented
2014-12-08ZVISION: Remove unused codeFilippos Karapetis
2014-12-08ZVISION: Add some spacingFilippos Karapetis
2014-12-08ZVISION: Implement several advanced engine features and ScummVM dialogsFilippos Karapetis
The functionality to return to launcher, list saves, delete saves, load games from the launcher and load and save games during runtime has been implemented. Also, ScummVM save/load dialogs have been implemented. Saved games now have three numbers in their file extension, bumping the possible save game slots up to 999
2014-12-03ZVISION: Move the subtitle classFilippos Karapetis
2014-12-03ZVISION: Move the TruetypeFont classFilippos Karapetis
2014-12-03ZVISION: Move the ZfsArchive classFilippos Karapetis
2014-12-03ZVISION: Move the key mapper functionFilippos Karapetis
2014-12-03ZVISION: Document some more cheats for ZGIFilippos Karapetis
Thanks to marisa-chan for providing the location of those in pull request #532
2014-12-03ZVISION: Remove more dead code, and move some debugger functionsFilippos Karapetis
2014-12-03ZVISION: Use integers for rectangles in the menu codeFilippos Karapetis
2014-12-03ZVISION: Remove dead codeFilippos Karapetis
2014-12-03ZVISION: Remove empty fileFilippos Karapetis
2014-12-03ZVISION: Remove superfluous spacing and reorder some includesFilippos Karapetis
2014-12-03ZVISION: Rename struct member to fix compilation with MSVCFilippos Karapetis
A struct member can't have the same name as the struct itself
2014-12-03ZVISION: Silence some false positive warnings by MSVCFilippos Karapetis
2014-12-03ZVISION: Explicitly define which version of atan2() to useFilippos Karapetis
This is needed by MSVC
2014-12-03ZVISION: Use the ScummVM defined type int32, instead of int32_tFilippos Karapetis
2014-11-20ZVISION: Remove wrong TODO from scripting/sidefx.hMarisa-Chan
2014-11-20ZVISION: More CamelCase and a bit of comments cleanupMarisa-Chan
2014-11-20ZVISION: Implement forgotten setVenus for controlsMarisa-Chan
2014-11-19ZVISION: Added detection for Zork Grand Inquisitor English DVD version.Kevin Becker
2014-11-19ZVISION: Added detection for Zork Nemesis English Demo.Kevin Becker
2014-11-19ZVISION: Added detection for Zork Grand Inquisitor English Demo.Kevin Becker
2014-11-12ZVISION: Merge upstreamMarisa-Chan
2014-11-12ZVISION: Clean of useless codeMarisa-Chan
2014-11-12ZVISION: Lead code of all controls to the same styleMarisa-Chan
2014-11-12ZVISION: Fix delays with halveDelay optionMarisa-Chan
2014-11-12ZVISION: Make menu bar fully enabled after changelocation calledMarisa-Chan
2014-11-12ZVISION: Add call of inventory cycling for NemesisMarisa-Chan