aboutsummaryrefslogtreecommitdiff
path: root/engines/zvision
AgeCommit message (Expand)Author
2014-12-26ZVISION: Correct the script names of the location-specific cheatsFilippos Karapetis
2014-12-26ZVISION: Implement auto-savingFilippos Karapetis
2014-12-26ZVISION: Move more graphics code out of the main engine codeFilippos Karapetis
2014-12-26ZVISION: Fix a warningFilippos Karapetis
2014-12-26ZVISION: Move some event/rendering code out of the main engine codeFilippos Karapetis
2014-12-26ZVISION: Rename _halveDelay to _doubleFPS, to match its config settingFilippos Karapetis
2014-12-26ZVISION: Remove some unused actions. CleanupFilippos Karapetis
2014-12-26ZVISION: Reorder the detection entriesFilippos Karapetis
2014-12-26ZVISION: Move the save manager together with the other file classesFilippos Karapetis
2014-12-26ZVISION: Slight cleanupFilippos Karapetis
2014-12-25ZVISION: Normalize and cleanup all the menu-related enumsFilippos Karapetis
2014-12-25ZVISION: Move the menu code together with the other scripting codeFilippos Karapetis
2014-12-25ZVISION: Document where MIDI commands are usedFilippos Karapetis
2014-12-25ZVISION: Remove dead code, and fix bad usage of assert()Filippos Karapetis
2014-12-25ZVISION: Use the search manager to open files in console commandsFilippos Karapetis
2014-12-25ZVISION: Remove dead codeFilippos Karapetis
2014-12-25ZVISION: Fix frame rate for RLF videos and remove hack in AnimationNodeFilippos Karapetis
2014-12-25ZVISION: Resolve some TODOsFilippos Karapetis
2014-12-25ZVISION: Document some of the ActionRegion effectsFilippos Karapetis
2014-12-24ZVISION: Plug more memory leaksFilippos Karapetis
2014-12-24ZVISION: Plug another memory leak. Some cleanupFilippos Karapetis
2014-12-24ZVISION: Set all the internal graphics operations to use RGB555 (2/2)Filippos Karapetis
2014-12-24ZVISION: Set all the internal graphics operations to use RGB555 (1/2)Filippos Karapetis
2014-12-24ZVISION: Let the cursor manager do pixel format conversion for cursorsFilippos Karapetis
2014-12-24ZVISION: Introduce pixel formats for resources (555) and screen (565)Filippos Karapetis
2014-12-24ZVISION: Disable unused codeFilippos Karapetis
2014-12-24ZVISION: Plug a memory leakFilippos Karapetis
2014-12-24ZVISION: Remove duplicate codeFilippos Karapetis
2014-12-24ZVISION: Remove dead codeFilippos Karapetis
2014-12-24ZVISION: Add a hack to set the correct frame delay for RLF videosFilippos Karapetis
2014-12-23ZVISION: Handle animation rewinding outside the RLF encoderFilippos Karapetis
2014-12-23ZVISION: SpacingFilippos Karapetis
2014-12-23ZVISION: Add error checking when loading in-game animations and videosFilippos Karapetis
2014-12-23ZVISION: Limit the engine delay, even when a custom frame rate is setFilippos Karapetis
2014-12-23ZVISION: Disable more unused codeFilippos Karapetis
2014-12-23ZVISION: Disable unused codeFilippos Karapetis
2014-12-23ZVISION: Clamp the rotation velocity to never be zeroAdrian Astley
2014-12-23ZVISION: Use Common::Rational to simplify fixed point mathAdrian Astley
2014-12-23ZVISION: Remove unnecessary mathAdrian Astley
2014-12-23ZVISION: Fix some buffer overruns with the usage of sscanf()Filippos Karapetis
2014-12-23ZVISION: Add a comment about the special 0xCCCC characterFilippos Karapetis
2014-12-23ZVISION: Move all of the text related code togetherFilippos Karapetis
2014-12-23ZVISION: Ignore the special 0xCCCC character in subtitlesFilippos Karapetis
2014-12-23ZVISION: SpacingFilippos Karapetis
2014-12-23ZVISION: Remove leftover warningFilippos Karapetis
2014-12-23ZVISION: Avoid using color masks for in-game animationsFilippos Karapetis
2014-12-23ZVISION: Limit the default engine delay for all animationsFilippos Karapetis
2014-12-23ZVISION: Fix regression from commit 3806aa4418Filippos Karapetis
2014-12-23ZVISION: Remove dead codeFilippos Karapetis
2014-12-22ZVISION: Error out when the game string file isn't foundFilippos Karapetis