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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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zvision
Age
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Author
2018-04-11
ZVISION: Change game option description to match all other engines
Thierry Crozat
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2018-01-14
ZVISION: Clarified comment for workaround for bug #6770
Torbjörn Andersson
2018-01-14
ZVISION: Workaround for bug #6770
Torbjörn Andersson
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-09-22
ZVISION: Fix leaking save / thumbnail MemoryWriteStreamDynamic buffers
Bastien Bouclet
2017-07-27
VIDEO: Allow setting the mixer sound type used to play audio tracks
Bastien Bouclet
2016-11-29
ALL: save file => saved game
Ben Castricum
2016-11-29
ALL: Remove comma before the word 'instead'
Ben Castricum
2016-11-26
ZVISION: Enable translation for some more strings
rootfather
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-03-05
CONFIGURE: Introduced new engine dependency: highres
Eugene Sandulenko
2016-02-25
ZVISION: Remove gap handling from removeSaveState.
Johannes Schickel
2016-02-25
ZVISION: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-01-26
ZVISION: Only request actual save slots in listSaves.
Johannes Schickel
2015-12-28
ZVISION: Use tabs for indentation in detection.cpp.
Johannes Schickel
2015-12-28
ZVISION: Remove superflous default value registration for extra GUI options.
Johannes Schickel
2015-12-21
ZVISION: Use the cell size mode when loading TrueType fonts
Bastien Bouclet
2015-12-21
GRAPHICS: Introduce a size mode for TrueType fonts
Bastien Bouclet
2015-09-09
ZVISION: Properly handle monophonic videos in the demo version of ZGI
Filippos Karapetis
2015-09-06
I18N: Add missing files in list of files to parse. Regenerate translation files.
Pawel Kolodziejski
2015-08-30
VIDEO: Switch to all packetized streams for AVI
Matthew Hoops
2015-08-30
VIDEO: Add support for MP3 in AVI
Matthew Hoops
2015-08-30
ZVISION: Cleanup the AVI decoder subclass
Matthew Hoops
2015-07-19
MISC: Remove some unused private member variables
Max Horn
2015-07-08
ZVISION: Fix build
Willem Jan Palenstijn
2015-07-07
ZVISION: Reorganize detection data
David Russo
2015-07-07
ZVISION: Correct code style
David Russo
2015-07-07
ZVISION: Change mentions of ZVision to Z-Vision
David Russo
2015-07-07
ZVISION: Correct function documentation
David Russo
2015-04-11
ZVISION: Silence gcc warnings
Matthew Hoops
2015-03-22
ZVISION: Silence Cppcheck warning
Torbjörn Andersson
2015-03-05
ZVISION: Fix GCC signed/unsigned warning
Torbjörn Andersson
2015-02-17
ZVISION: Fix script bug #6803 (tuning fork box state)
Filippos Karapetis
2015-02-16
ZVISION: Fix script bug #6793 in Zork Nemesis
Filippos Karapetis
2015-02-14
ZVISION: Check for point and style changes when early breaking from a font ch...
RichieSams
2015-02-14
ZVISION: Fix script bug #6791 (max value of delay_render)
Filippos Karapetis
2015-02-14
ZVISION: Also reference the script manager in ResultAction members
Filippos Karapetis
2015-02-14
ZVISION: Fix script bug #6794 - "ZVISION: Yoruk's coffin instant death"
Filippos Karapetis
2015-02-14
ZVISION: Add custom equality operators for game location
Filippos Karapetis
2015-02-11
ZVISION: Create temporary subtitle surfaces on the stack rather than the heap
RichieSams
2015-02-11
ZVISION: Handle question text rendering manually, rather than forcing an enti...
RichieSams
2015-02-11
ZVISION: Remove forced render to screen
RichieSams
2015-02-11
ZVISION: Refactor text rendering code in order to fix word wrapping
RichieSams
2015-02-08
ZVISION: Set safe control state value after animation finishes
Torbjörn Andersson
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