Age | Commit message (Expand) | Author |
2013-10-02 | ZVISION: Create file on the heap to prevent memory scope problems | RichieSams |
2013-10-02 | ZVISION: Move bit flag to an enum for clarity | RichieSams |
2013-10-02 | ZVISION: Add debug levels | RichieSams |
2013-10-02 | ZVISION: Clean up zvision.h | RichieSams |
2013-10-02 | ZVISION: Break comment into multiple lines for readability | RichieSams |
2013-10-02 | ZVISION: Clean up the ZVision constructor | RichieSams |
2013-10-02 | ZVISION: Move creation of the managers to ZVision::initialize() | RichieSams |
2013-10-02 | ZVISION: Fix debug typo copy-paste error | RichieSams |
2013-10-02 | ZVISION: Add newline at end of file | RichieSams |
2013-10-02 | ZVISION: Remove empty file | RichieSams |
2013-09-29 | ZVISION: Rename ZVisionGameIds to use standard format | RichieSams |
2013-09-25 | ZVISION: Remove memory corrupting assignment | RichieSams |
2013-09-25 | ZVISION: Only save a thumbnail of the backbuffer instead of the whole thing | RichieSams |
2013-09-25 | ZVISION: Set the state value at each frame of a return animation | RichieSams |
2013-09-24 | ZVISION: Remove CLIPs from mutateImage | RichieSams |
2013-09-24 | ZVISION: Don't cast away const-ness | RichieSams |
2013-09-22 | ZVISION: Don't cast away const-ness | RichieSams |
2013-09-22 | ZVISION: Free AlphaDataEntry Surfaces before deleting them | RichieSams |
2013-09-22 | ZVISION: Cleanup all AlphaEntries after use | RichieSams |
2013-09-22 | ZVISION: Assert that we don't exceed our hardcoded number of lines | RichieSams |
2013-09-22 | ZVISION: Convert hardcoded number to an anonymous enum | RichieSams |
2013-09-22 | ZVISION: Fix memory leak in SaveManager | RichieSams |
2013-09-22 | ZVISION: Fix signed/unsigned mismatch | RichieSams |
2013-09-22 | ZVISION: Fix shadowing in the Direction constructor | RichieSams |
2013-09-22 | ZVISION: Add vertical pipes to prevent multi-line comments | RichieSams |
2013-09-22 | ZVISION: Remove animation.o since animation.cpp is now gone | RichieSams |
2013-09-21 | ZVISION: Add documentation to RenderManager | RichieSams |
2013-09-21 | ZVISION: Add documentation to TruetypeFont | RichieSams |
2013-09-21 | ZVISION: Remove unused function arguments | RichieSams |
2013-09-21 | ZVISION: Remove unused animation functions | RichieSams |
2013-09-21 | ZVISION: Add documentation for RlfAnimation | RichieSams |
2013-09-21 | ZVISION: Add documentation to SaveManager | RichieSams |
2013-09-21 | ZVISION: Directly access _globalState instead of using setStateValue | RichieSams |
2013-09-21 | ZVISION: Clear out the current state table values before loading any from a s... | RichieSams |
2013-09-21 | ZVISION: Only allow save slots in the range [1, 20] | RichieSams |
2013-09-21 | ZVISION: Load the state values before changing location | RichieSams |
2013-09-17 | ZVISION: Append chars to a Common::String object instead of using a static bu... | RichieSams |
2013-09-17 | ZVISION: Add a check against reading newer save game versions | RichieSams |
2013-09-17 | ZVISION: Convert the current save version to a const | RichieSams |
2013-09-16 | ZVISION: Add version support for save files | RichieSams |
2013-09-16 | ZVISION: Partially implement InputControl | RichieSams |
2013-09-16 | ZVISION: Register the "fonts" directory with SearchMan | RichieSams |
2013-09-16 | ZVISION: Initialize StringManager | RichieSams |
2013-09-16 | ZVISION: Remove extraneous empty line | RichieSams |
2013-09-16 | ZVISION: Draw string to 0, 0 instead of destX, destY | RichieSams |
2013-09-16 | ZVISION: Test for file.open() success before continuing with font loading | RichieSams |
2013-09-16 | ZVISION: Remove extraneous function | RichieSams |
2013-09-16 | ZVISION: Fix parseTag font name logic | RichieSams |
2013-09-16 | ZVISION: Convert StringManager::parseStr to use readWideLine() | RichieSams |
2013-09-16 | ZVISION: Use wide-to-ASCII conversion to read a line instead of stream.readLi... | RichieSams |