Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-02 | Let compiled subengines be visible in About dialog. | Eugene Sandulenko | |
svn-id: r35677 | |||
2009-01-02 | More configure code for additional SAGA engine features. | Eugene Sandulenko | |
svn-id: r35676 | |||
2009-01-02 | - Split the IHNM script functions into a different file | Filippos Karapetis | |
- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS) svn-id: r35672 | |||
2009-01-02 | Rewrote the SAGA script system to use an opcode table, like in other engines | Filippos Karapetis | |
svn-id: r35670 | |||
2009-01-02 | Add German, Italian and Spanish VGA versions of Cruise for a Corpse. | Travis Howell | |
svn-id: r35669 | |||
2009-01-02 | Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> ↵ | Johannes Schickel | |
gui/GuiManager.h svn-id: r35668 | |||
2009-01-02 | Fix bugs #1940871: "AGI: Fan(Beyond Titanic 2) - Lockup" and #1874918: | Eugene Sandulenko | |
"AGI GR: Text wrapping broken on long strings in the mines" by replacing our text wrap routine with one based on GBAGI. Also made debug messages more clear. svn-id: r35664 | |||
2009-01-02 | Oops. (stupid c&p bug) | Johannes Schickel | |
svn-id: r35659 | |||
2009-01-02 | Cleanup. | Johannes Schickel | |
svn-id: r35658 | |||
2009-01-01 | Use the proper samples file name for 11h | Jordi Vilalta Prat | |
svn-id: r35656 | |||
2009-01-01 | Set/unified svn:keywords for all *.h and *.cpp files | Max Horn | |
svn-id: r35651 | |||
2009-01-01 | Simplified sound resource loading | Filippos Karapetis | |
svn-id: r35649 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2009-01-01 | Add Italian Amiga AGA version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r35646 | |||
2008-12-31 | Proper fix for non-interactive ITE demos (the previous one was affecting ↵ | Filippos Karapetis | |
sprites for other games) svn-id: r35645 | |||
2008-12-31 | Several fixes and cleanup for sound resource loading. Sound information for ↵ | Filippos Karapetis | |
sound types that are detected automatically is read from the files themselves svn-id: r35644 | |||
2008-12-31 | Added punctuation to the error dialog I added before. | Torbjörn Andersson | |
svn-id: r35643 | |||
2008-12-31 | Added the French Mac version of Lost in Time, as supplied by koalet in bug ↵ | Sven Hesse | |
report #2479034 svn-id: r35641 | |||
2008-12-31 | Display an error message if the cutscene cannot be found. (Afterwards, ScummVM | Torbjörn Andersson | |
will trigger an assertion and die, so this is still far from ideal...) svn-id: r35640 | |||
2008-12-31 | Preliminary Shorten audio support for SAGA 2 games. It's still very wrong ↵ | Filippos Karapetis | |
and needs further work, but it's a start svn-id: r35626 | |||
2008-12-31 | Added an entry for the French Mac version of Gob2, as supplied by koalet in ↵ | Sven Hesse | |
bug report #2478585 svn-id: r35625 | |||
2008-12-31 | Adding a fallback for the Mac version of Gob2 | Sven Hesse | |
svn-id: r35624 | |||
2008-12-30 | Cleanup. | Johannes Schickel | |
svn-id: r35622 | |||
2008-12-30 | Implemented FR #2475519 "Enable F1 game menu in Full Throttle". | Johannes Schickel | |
svn-id: r35621 | |||
2008-12-30 | Fix for dialogue from Stauf and Ego during puzzles. | Scott Thomas | |
svn-id: r35620 | |||
2008-12-30 | Another change I forgot to do in revision 35447. | Nicola Mettifogo | |
svn-id: r35619 | |||
2008-12-29 | Removed unused variable. | Johannes Schickel | |
svn-id: r35618 | |||
2008-12-29 | - Removed game sound information for sound types that it can be determined ↵ | Filippos Karapetis | |
automatically. The game sound information left is now used as override info for certain sound types (e.g. PCM) - Added stubs for Shorten audio type, used in SAGA2 games svn-id: r35616 | |||
2008-12-29 | - IHNM Mac loads correctly again | Filippos Karapetis | |
- Removed isBigEndian from GameSoundInfo - Removed GF_BIG_ENDIAN_DATA - Stopped loading the options panel for non-interactive ITE demos (it doesn't exist) - Fixed crash when exiting from non-interactive ITE demos svn-id: r35615 | |||
2008-12-29 | Add detection for Russian The 7th Guest. | Eugene Sandulenko | |
svn-id: r35614 | |||
2008-12-29 | Fixed typo | Filippos Karapetis | |
svn-id: r35611 | |||
2008-12-29 | Silenced MSVC warning | Filippos Karapetis | |
svn-id: r35610 | |||
2008-12-29 | Reset screen dimension settings after closing menu. | Johannes Schickel | |
svn-id: r35609 | |||
2008-12-29 | - Cleanup | Johannes Schickel | |
- Implemented Screen_LoL::fprintString svn-id: r35608 | |||
2008-12-29 | Extended some comments. | Johannes Schickel | |
svn-id: r35606 | |||
2008-12-29 | Fixed character selection screen. | Johannes Schickel | |
svn-id: r35605 | |||
2008-12-29 | Cleanup. | Johannes Schickel | |
svn-id: r35604 | |||
2008-12-29 | Replaced the old stack macros with ScummVM's FixedStack class. | Torbjörn Andersson | |
svn-id: r35603 | |||
2008-12-29 | Silenced MSVC warnings about uninitialized variables | Filippos Karapetis | |
svn-id: r35602 | |||
2008-12-29 | Add more versions of Blues Clues games. | Travis Howell | |
svn-id: r35600 | |||
2008-12-29 | Add Blue's Treasure Hunt. | Travis Howell | |
svn-id: r35599 | |||
2008-12-29 | T7G graphics enhancement: Add the unused skeleton graphics to the maze | Scott Thomas | |
svn-id: r35598 | |||
2008-12-29 | Explicitely using MIN<int>(). This should fix bug #2473627 | Sven Hesse | |
svn-id: r35597 | |||
2008-12-29 | Implemented the non-monospaced font in the save name input field | Sven Hesse | |
svn-id: r35596 | |||
2008-12-28 | LOL: - fixed some bugs in the main menu code (premature pak file unloading ↵ | Florian Kagerer | |
etc.) and added floppy support svn-id: r35595 | |||
2008-12-28 | Fixing the save/load list box's width | Sven Hesse | |
svn-id: r35591 | |||
2008-12-28 | Removing debug stuff I accidentally left in | Sven Hesse | |
svn-id: r35590 | |||
2008-12-28 | Fixing the semi-transparency | Sven Hesse | |
svn-id: r35588 | |||
2008-12-28 | /That's/ the blit24 | Sven Hesse | |
svn-id: r35587 | |||
2008-12-28 | More graphics fixes. blit24 (which isn't blit24 but just a slightly ↵ | Sven Hesse | |
different blit16) works now svn-id: r35586 |