Age | Commit message (Collapse) | Author |
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Fixes bug #6294
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This is the German Windows/Mac version distributed by GoG
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Migrated static detection data to detection_tables.h
and removed the need for detection.h includes. Also
edited game option descriptions.
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To match official documentation (e.g. game manual, credits).
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Should have been removed in a4b8c6e054fec4a3555970a70430a90fa96db12e
but wasn't.
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wasn't initialized in case milesAudio was disabled
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There's probably a better way of handling this, but as long as we
hard-code a delay, we may as well try to make it fit.
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Adlib.
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AGOS: Give each MIDI track its own loop flag
Since the changes broke looping in Simon the Sorcerer 2.
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... as per m_kiewitz's suggestions.
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At the moment, AdLib music doesn't work yet though. At least not
for this particular case.
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