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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-08-13
AGI: Add loader and detection for Black Cauldron booter
Jussi Pitkanen
2011-08-13
AGI: AgiLoader_v1: Precalculate final resource offsets
Jussi Pitkanen
2011-08-13
AGI: Execute test commands only when needed
Jussi Pitkanen
2011-08-13
AGI: Refactor interpreter core (somewhat akin to SCI)
Jussi Pitkanen
2011-08-13
AGI: Comment cleanup
Jussi Pitkanen
2011-08-13
AGI: Simplify handling of IF conditions
Jussi Pitkanen
2011-08-13
AGI: Fix row duration in V1 SOUND resource player
Jussi Pitkanen
2011-08-13
AGI: Fix detection of IIgs sample resources
Jussi Pitkanen
2011-08-13
AGI: Use a jump table for test commands instead of switch/case
Jussi Pitkanen
2011-08-13
AGI: Add a layer of abstraction between the sound chip and the two players
Jussi Pitkanen
2011-08-13
AGI: Simplify sector offset calculation
Jussi Pitkanen
2011-08-13
AGI: Cleanup
Jussi Pitkanen
2011-08-13
AGI: Do not try to pass filenames of disk images from the detector to engine
Jussi Pitkanen
2011-08-13
AGI: Detect the end of V1 sound resources correctly, fixing crashes
Jussi Pitkanen
2011-08-13
AGI: Implement resource loader for the DDP booter game
Jussi Pitkanen
2011-08-13
AGI: Detect the bootable floppy version of Donald Duck's Playground
Jussi Pitkanen
2011-08-13
AGI: Implement note fetch routine for AGI v2.001 sound resources
Jussi Pitkanen
2011-08-13
COMPOSER: Support reading V1 buttons.
Alyssa Milburn
2011-08-13
COMPOSER: Split out filename mangling into a separate function.
Alyssa Milburn
2011-08-13
COMPOSER: Tweak button z-ordering slightly.
Alyssa Milburn
2011-08-13
Merge pull request #63 from tsoliman/detection-tables
Filippos Karapetis
2011-08-13
MOHAWK: Implement Myst demo opcodes 298 and 299, sneak preview speech.
Bastien Bouclet
2011-08-13
TSAGE: Fix crash when exiting whilst a palette rotation is active
Paul Gilbert
2011-08-13
CGE: Fix backslashes in module.mk
Paul Gilbert
2011-08-13
TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into ...
Paul Gilbert
2011-08-12
SCUMM: Implement basic basketball court data parsing
Matthew Hoops
2011-08-12
COMPOSER: Catch up with animations if we're starved of CPU time.
Alyssa Milburn
2011-08-12
MOHAWK: Yet more LB detection entries.
Alyssa Milburn
2011-08-12
COMPOSER: Don't ignore setCursorVisible when there's no cursor yet.
Alyssa Milburn
2011-08-12
SCUMM: Implement basketball u32 op 1012
Matthew Hoops
2011-08-11
MOHAWK: Stub off xflies
Matthew Hoops
2011-08-11
MOHAWK: Error out on any unknown Riven stack variables
Matthew Hoops
2011-08-11
MOHAWK: Implement the rest of the sunners code
Matthew Hoops
2011-08-11
TSAGE: Implemented new Globals for Blue Force, and beginnings of implementati...
Paul Gilbert
2011-08-11
TSAGE: Added support for reverse palette fading
Paul Gilbert
2011-08-11
COMPOSER: Stop kBitmapSpp32 writing off the end of the buffer.
Alyssa Milburn
2011-08-10
COMPOSER: Add detection for Dragor FR and Gregory FR
Strangerke
2011-08-10
SCUMM: Change CMS sfx methods to use its own register set.
Johannes Schickel
2011-08-10
SCUMM: Do not pack structs in CMS code.
Johannes Schickel
2011-08-09
SCUMM: Backyard Soccer 2004 uses a different INI setting to disable printing.
Travis Howell
2011-08-08
SCUMM: Add some HE72 differences to mouse click handling
Matthew Hoops
2011-08-09
AGOS: Fix struct/class mismatch
Ori Avtalion
2011-08-08
SCI: Remove dead code
Max Horn
2011-08-08
TINSEL: Code formatting
Max Horn
2011-08-08
SCUMM: Remove unneeded check for CMS in readSoundResource.
Johannes Schickel
2011-08-08
SCUMM: Set default Benchmark speed in Moonbase Commander, based on the origin...
Travis Howell
2011-08-08
SCUMM: Update stub in arrayOps for Moonbase Commander.
Travis Howell
2011-08-08
SCUMM: Add sprite code difference in Moonbase Commander.
Travis Howell
2011-08-08
SCUMM: Fix endian issue in captureWizPolygon.
Travis Howell
2011-08-07
MOHAWK: Add specific cursor handling for Myst demo
Bastien Bouclet
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