Age | Commit message (Expand) | Author |
2019-09-03 | HDB: Fix copy-paste error in AI::legalMove() | Eugene Sandulenko |
2019-09-03 | HDB: Move HDBGame::hasFeature() to detection.cpp for consistency | Eugene Sandulenko |
2019-09-03 | HDB: Unstub TODOs | Nipun Garg |
2019-09-03 | HDB: Unstub the Quit functionality | Nipun Garg |
2019-09-03 | HDB: Count FPS and print onto screen | Nipun Garg |
2019-09-03 | HDB: Add drawDebugInfo() | Nipun Garg |
2019-09-03 | HDB: Fix Icon loading | Nipun Garg |
2019-09-03 | HDB: Add loadIcon() for TYPE_ICON32 loading | Nipun Garg |
2019-09-03 | HDB: Unstub redundant warnings | Nipun Garg |
2019-09-03 | HDB: Add save/load for TryAgain data | Nipun Garg |
2019-09-03 | HDB: Unstub AI::init() | Nipun Garg |
2019-09-03 | HDB: Fix getRandumNumber() usage in ai-bots.cpp | Eugene Sandulenko |
2019-09-03 | HDB: Unstub the TRY AGAIN screen | Nipun Garg |
2019-09-03 | HDB: Fix 3D stars left | Eugene Sandulenko |
2019-09-03 | HDB: Add cheating debug statment and remove... | Nipun Garg |
2019-09-03 | HDB: Add temp variable to store Map name | Nipun Garg |
2019-09-03 | HDB: Add code for drawing Debug Mark | Nipun Garg |
2019-09-03 | HDB: Add Debug checks | Nipun Garg |
2019-09-03 | HDB: Add code to enable Debugging | Nipun Garg |
2019-09-03 | HDB: Add moveMap() and startMoveMap() | Nipun Garg |
2019-09-03 | HDB: Add _debugLogo | Nipun Garg |
2019-09-03 | HDB: Fix loading Lua scripts | Eugene Sandulenko |
2019-09-03 | HDB: Ignore the Controls Option | Nipun Garg |
2019-09-03 | HDB: Unstub drawWaypoints() | Nipun Garg |
2019-09-03 | HDB: Add code to ready Weapon | Nipun Garg |
2019-09-03 | HDB: Add Player Attacking code | Nipun Garg |
2019-09-03 | HDB: Add Weapon Drawing and Equipping Code | Nipun Garg |
2019-09-03 | HDB: Fix Lua Index | Nipun Garg |
2019-09-03 | HDB: Unstub Weapon code from save/load | Nipun Garg |
2019-09-03 | HDB: Add queryInventoryTypeSlot() | Nipun Garg |
2019-09-03 | HDB: Initialize Weapon variables | Nipun Garg |
2019-09-03 | HDB: Add missing Gfx variable and Weapon functions | Nipun Garg |
2019-09-03 | HDB: Unstub Sound Lua stubs | Nipun Garg |
2019-09-03 | HDB: Add _sound stubs | Nipun Garg |
2019-09-03 | HDB: Add cineFunction() | Nipun Garg |
2019-09-03 | HDB: Add cineRemoveEntity() | Nipun Garg |
2019-09-03 | HDB: Add cinematic functions for Pic | Nipun Garg |
2019-09-03 | HDB: Initialize Weapon Gfx | Nipun Garg |
2019-09-03 | HDB: Fix getRandomNumber usage | Eugene Sandulenko |
2019-09-03 | HDB: Fix getRandomNumber() usage | Eugene Sandulenko |
2019-09-03 | HDB: Fix getRandomNumber() usage | Eugene Sandulenko |
2019-09-03 | HDB: Fix getRandomNumber() usage in menu.cpp | Eugene Sandulenko |
2019-09-03 | HDB: Fix Gfx::updateVideo() | Eugene Sandulenko |
2019-09-03 | HDB: Fix Gfx::updateFade() | Eugene Sandulenko |
2019-09-03 | HDB: Complete AI::restartSystem() | Eugene Sandulenko |
2019-09-03 | HDB: Complete Map::restartSystem() | Eugene Sandulenko |
2019-09-03 | HDB: Fix _mapLoaded flag handling | Eugene Sandulenko |
2019-09-03 | HDB: Consistent memory management for map explosions | Eugene Sandulenko |
2019-09-03 | HDB: Complete AI::checkPlayerCollision() | Eugene Sandulenko |
2019-09-03 | HDB: Complete AI::drawLevel2Ents() | Eugene Sandulenko |