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2017-08-12TITANIC: Fix resuming well music after looking down wellPaul Gilbert
2017-08-12TITANIC: Fix converting double digit words into numbersPaul Gilbert
2017-08-12TITANIC: Fix to processing textual numbers in sentencesPaul Gilbert
2017-08-12TITANIC: Fix duplication of RealLife icons when passenger class changesPaul Gilbert
2017-08-12SLUDGE: Fix unmatched delete and delete []Simei Yin
2017-08-12SLUDGE: Fix SoundManager destructure errorSimei Yin
2017-08-12MOHAWK: Myst: Fix one Atrus video being off position by one pixelBastien Bouclet
Fixes #10114.
2017-08-12WAGE: Turn warning into debug messageEugene Sandulenko
2017-08-12SLUDGE: Apply dark color to sprite using multipy modeSimei Yin
2017-08-12SLUDGE: Fix Common::String operator[] out of rangeSimei Yin
2017-08-12SLUDGE: Fix uninitialised valueSimei Yin
2017-08-12SLUDGE: Apply lightmap to spritesSimei Yin
2017-08-12MOHAWK: Myst: Fix incorrect vault instructions using image patchBastien Bouclet
Thanks to dafioram for providing the replacement image. Fixes #10115.
2017-08-12SLUDGE: Fix sprite depth errorSimei Yin
2017-08-11TITANIC: Fix highlighting PET tab icons during load or Deskbot convPaul Gilbert
2017-08-11TITANIC: Fix rendering bottom line of room glyphsPaul Gilbert
2017-08-11TITANIC: Fix animation when leaving fuseboxPaul Gilbert
2017-08-11TITANIC: Fix floating lifbot head in lift 4Paul Gilbert
2017-08-11TEENAGENT: Fix fall through case statementsEugene Sandulenko
2017-08-11SAGA: Add missing break statement and add fall through commentEugene Sandulenko
2017-08-11SCUMM: Moonbase: Mark original bug as fall through to silence GCC 7 warningEugene Sandulenko
2017-08-11JANITORIAL: Fix GCC7 fall through warningsEugene Sandulenko
2017-08-11DIRECTOR: Lingo: Add missing break statementEugene Sandulenko
2017-08-11JANITORIAL: Fix GCC 7 fall through warningEugene Sandulenko
2017-08-11AGI: PREAGI: Add one more missing break statementEugene Sandulenko
2017-08-11AGI: PREAGI: Add missing break statementsEugene Sandulenko
2017-08-11SCUMM: Add missing return statementEugene Sandulenko
2017-08-11SCUMM: Add missing break to INSANE code. Thanks to eriktorbjorn and GCC7Eugene Sandulenko
2017-08-11MOHAWK: Riven: b_Data1.mhk is not required to play the CD versionBastien Bouclet
2017-08-11MOHAWK: Riven: Patch an invalid card change when entering Gehn's officeBastien Bouclet
Fixes #10118.
2017-08-11SLUDGE: Get list of saved filesSimei Yin
2017-08-11MOHAWK: Riven: Fix pin rotation handle sometimes disappearingBastien Bouclet
It was due to inaccurate rotation movie bounds. Fixes #10086.
2017-08-11SLUDGE: Debug output lightmap imageSimei Yin
2017-08-11SLUDGE: Prepare sprites for lightmapSimei Yin
2017-08-10TITANIC: Fix reinflating SGT bed after deflating itPaul Gilbert
2017-08-10TITANIC: Keep Deskbot talking for entire length of 2nd class upgradePaul Gilbert
2017-08-10TITANIC: Ignore Ctrl+C key until actually in-gamePaul Gilbert
2017-08-10TITANIC: Fix starting playback in music roomPaul Gilbert
2017-08-11WAGE: Fix GCC Compiler Warnings.D G Turner
2017-08-11WAGE: support chr<scene conditionalsEugene Sandulenko
2017-08-11WAGE: allow using LET with negative number literalsEugene Sandulenko
2017-08-10MOHAWK: Myst: Fix showing the white page after dropping itBastien Bouclet
Fixes #10065.
2017-08-10MOHAWK: Myst: Restore the backbuffer after toggling off fireplace buttonsBastien Bouclet
Fixes #10064
2017-08-10MOHAWK: Riven: Neutralize the timer when moving the Ytram trap upBastien Bouclet
Fixes #10103.
2017-08-10MOHAWK: Myst: Stop gears video before calling elevator on mechanicalBastien Bouclet
Fixes #10108.
2017-08-10MOHAWK: Riven: Trigger the try to open the back rotating room doorBastien Bouclet
When using keyboard navigation
2017-08-10MOHAWK: Riven: Stop using varargs to list hotspot namesBastien Bouclet
One call to va_end was missing when returning early. This stuff is too dangerous for me to use.
2017-08-10SCUMM: Don't list Amiga version of The Secret of Monkey Island as VGA, as it ↵Kirben
leads to confusion.
2017-08-09WAGE: Handle command aliases in the same quirky way wb doesEugene Sandulenko
2017-08-08TITANIC: Further improvements to arrow key movementPaul Gilbert
The movement code, when deciding on an item or link that matches the desired direction, will check five points on the object/links area.. center, left edge, right edge, top edge, and bottom edge. For each of these, it makes sure that at that point, clicking will actually get passed to it. Otherwise, it moves onto one of the other edges. This helps avoid issues where links weren't working because standard scene objects were partially obscuring them.