Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-23 | Moved most of inventory-related code inside classes Inventory and ↵ | Nicola Mettifogo | |
InventoryRenderer. Shift is not completed, as new code doesn't handle selections yet (falling back to existent code). svn-id: r29060 | |||
2007-09-23 | Rename class variables to conform our coding guidelines. | Eugene Sandulenko | |
svn-id: r29059 | |||
2007-09-23 | Rename class variables to conform our code conventions | Eugene Sandulenko | |
svn-id: r29058 | |||
2007-09-23 | Indentation. | Torbjörn Andersson | |
svn-id: r29057 | |||
2007-09-23 | Add support for Russian versions of AGI games | Eugene Sandulenko | |
svn-id: r29056 | |||
2007-09-23 | Cleanup. Also, changed isBigEndian to be a boolean | Filippos Karapetis | |
svn-id: r29054 | |||
2007-09-23 | remove _saveMarks from SAGA load and save implementation | Andrew Kurushin | |
svn-id: r29053 | |||
2007-09-23 | Add Tigger and Mist events implementation | Eugene Sandulenko | |
svn-id: r29052 | |||
2007-09-23 | objects now work in Winnie Amiga | Matthew Hoops | |
svn-id: r29051 | |||
2007-09-23 | Fix regression | Eugene Sandulenko | |
svn-id: r29050 | |||
2007-09-23 | changes for Winnie Amiga (now playable) and C64 | Matthew Hoops | |
svn-id: r29049 | |||
2007-09-23 | More endianness and alignment fixes | Eugene Sandulenko | |
svn-id: r29048 | |||
2007-09-23 | Fix endian bug | Max Horn | |
svn-id: r29047 | |||
2007-09-23 | Make readRoom() truly alignment- and endian-safe | Eugene Sandulenko | |
svn-id: r29046 | |||
2007-09-23 | Portability fix | Eugene Sandulenko | |
svn-id: r29045 | |||
2007-09-23 | Fixed some platform checks | Filippos Karapetis | |
svn-id: r29044 | |||
2007-09-23 | Fix 64 bit issue | Max Horn | |
svn-id: r29042 | |||
2007-09-23 | Moved MemoryStreamEndian from Saga to Common. | Eugene Sandulenko | |
svn-id: r29038 | |||
2007-09-23 | allow Winnie C64 to start, although there are problems with the images ↵ | Matthew Hoops | |
(probably wrong offset) and logo.pic/intro.pic are not working, so the intro is skipped svn-id: r29037 | |||
2007-09-23 | randomize() can no longer create "object 41" -- there is no object 41, and ↵ | Matthew Hoops | |
when we attempt to draw it, it can cause crashes svn-id: r29036 | |||
2007-09-23 | readRoom is now Endian-safe | Matthew Hoops | |
svn-id: r29035 | |||
2007-09-22 | Make sure that picture fill doesn't go out of the picture's bounds, since ↵ | Filippos Karapetis | |
pre-AGI pictures have different dimensions svn-id: r29034 | |||
2007-09-22 | fix possible Endian issue | Matthew Hoops | |
svn-id: r29033 | |||
2007-09-22 | allow Winnie Amiga to show room images, still not playable | Matthew Hoops | |
svn-id: r29032 | |||
2007-09-22 | Fix for bug #1800276 - "IHNM: Problem in saving". A bug in the logic of the ↵ | Filippos Karapetis | |
save slot allocation algorithm became apparent with the FS node merge. It should be working correctly now svn-id: r29031 | |||
2007-09-22 | Switch Troll's Tale to booter image | Eugene Sandulenko | |
svn-id: r29028 | |||
2007-09-22 | some cleanup involving Winnie Amiga, however it still only shows the intro | Matthew Hoops | |
svn-id: r29027 | |||
2007-09-22 | Fixed broken compile on MSVC. | Nicola Mettifogo | |
svn-id: r29026 | |||
2007-09-22 | Refactored a lot of Character-related code and put it into the Character class. | Nicola Mettifogo | |
svn-id: r29025 | |||
2007-09-22 | Added a workaround for a bug with Gorrister's heart, which exists in the ↵ | Filippos Karapetis | |
original game scripts of IHNM svn-id: r29024 | |||
2007-09-22 | allow Winnie Amiga to show the intro | Matthew Hoops | |
svn-id: r29023 | |||
2007-09-22 | Code cleanup and simplification | Filippos Karapetis | |
svn-id: r29022 | |||
2007-09-22 | Code simplification | Filippos Karapetis | |
svn-id: r29020 | |||
2007-09-22 | Simplified item handling code in Mickey | Filippos Karapetis | |
svn-id: r29019 | |||
2007-09-22 | Replaced room indexes with their corresponding enums | Filippos Karapetis | |
svn-id: r29018 | |||
2007-09-22 | Code simplification. Removed IDI_MSA_MAX_STR and fRmTxt - oRmTxt is used ↵ | Filippos Karapetis | |
instead, as the two arrays contained non-null values for the same rooms. Also, room object indices are no longer read from the original executable svn-id: r29016 | |||
2007-09-21 | Fix regression caused by the latest cleanups | Filippos Karapetis | |
svn-id: r29011 | |||
2007-09-21 | Oops | Filippos Karapetis | |
svn-id: r29010 | |||
2007-09-21 | Cleanup | Filippos Karapetis | |
svn-id: r29009 | |||
2007-09-21 | Simplified Mickey::randomize() | Filippos Karapetis | |
svn-id: r29008 | |||
2007-09-21 | Several bug fixes for Mickey's Space Adventure: | Filippos Karapetis | |
- Fixed a logic bug, where it was possible that the planets were not initialized properly when flipping XL30's switch without holding any crystal. Note that this breaks older Mickey saved games - Fixed a bug with the initialization of the planet data, where the random number assigned to each planet could go out of logical bounds - Save games are saved with the correct extension now (e.g. mickey.s01 instead of mickey.s 1) - Some save game messages which were not shown are shown now - Disabled two problematic objects (the scale in Mickey's house and the rock in Jupiter) so they are not shown for now, as our current picture showing algorithm crashes when trying to display them svn-id: r29007 | |||
2007-09-21 | Small font-related correction | Sven Hesse | |
svn-id: r29006 | |||
2007-09-21 | Removed an unnecessary picture update when drawing crystal objects in Mickey | Filippos Karapetis | |
svn-id: r29004 | |||
2007-09-21 | The animation of the crystals in Mickey is shown correctly now | Filippos Karapetis | |
svn-id: r29003 | |||
2007-09-21 | Minimize changes to the mouse cursor's palette | Filippos Karapetis | |
svn-id: r29002 | |||
2007-09-21 | Silenced signed<->unsigned comparison warning | Sven Hesse | |
svn-id: r29000 | |||
2007-09-21 | Fix regression, when loading levels in mustard. | Travis Howell | |
svn-id: r28997 | |||
2007-09-20 | allow for using up/down in menus | Matthew Hoops | |
svn-id: r28996 | |||
2007-09-20 | cleanup with updating the screen; mostly moved to gameLoop | Matthew Hoops | |
svn-id: r28995 | |||
2007-09-20 | add stub for playSound in Winnie | Matthew Hoops | |
svn-id: r28994 |