Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-06-02 | Add support for separate compressed sound files for cutscenes in FF | Travis Howell | |
svn-id: r22831 | |||
2006-06-02 | - Fixed IMD transparency | Sven Hesse | |
- Fixed SegFault due to uninitialized _multData2 - Removed left-over debug comment svn-id: r22830 | |||
2006-06-02 | Cleanup | Travis Howell | |
svn-id: r22829 | |||
2006-06-02 | Improve Hebrew support | Travis Howell | |
svn-id: r22826 | |||
2006-06-02 | Improve Hebrew support | Travis Howell | |
svn-id: r22825 | |||
2006-06-02 | Add load/save errors for other languages | Travis Howell | |
svn-id: r22824 | |||
2006-06-01 | Fixed problem when building and debugging using Symbian Emulator. | Lars Persson | |
svn-id: r22820 | |||
2006-06-01 | Fix keyboard input. Now it is possible to use key modifiers freely. | Eugene Sandulenko | |
svn-id: r22818 | |||
2006-06-01 | Update GMF header comment | Travis Howell | |
svn-id: r22817 | |||
2006-06-01 | - Fixed drawing of sprite-parts based texts | Sven Hesse | |
- Removed misplaced Music::stopPlay() call svn-id: r22816 | |||
2006-06-01 | Fix wait timeout during introduction of demo version of Simon the Sorcerer 1 ↵ | Travis Howell | |
(With speech) svn-id: r22815 | |||
2006-06-01 | Call setWalkspeed() after reading config settings, and after loading savegames, | Torbjörn Andersson | |
so that _timers[] is properly synced with _configWalkspeed. Should fix bug #1498660. svn-id: r22814 | |||
2006-05-31 | Fixed deletion statement as it was deleting arrays(CW compiler was ↵ | Lars Persson | |
complaining). svn-id: r22810 | |||
2006-05-31 | Symbian Emulator (VC6) compilation fixes. | Lars Persson | |
svn-id: r22809 | |||
2006-05-31 | Don't let blocking rectangle extend below baseline (see Sarien bugs 810331 ↵ | Willem Jan Palenstijn | |
and 925074) svn-id: r22808 | |||
2006-05-31 | GCC 2.9x fix for Symbian OS, for accessing class within Common namespace | Lars Persson | |
svn-id: r22807 | |||
2006-05-31 | Small correction, added space between filename and new line. | Lars Persson | |
svn-id: r22805 | |||
2006-05-31 | Use _mapWidth/_mapHeight instead of constant | Sven Hesse | |
svn-id: r22801 | |||
2006-05-31 | Fixed two Valgrind warnings. But there are still a couple of invalid reads | Torbjörn Andersson | |
at startup. svn-id: r22800 | |||
2006-05-31 | Hopefully fixed bug #1498024 | Sven Hesse | |
svn-id: r22796 | |||
2006-05-31 | Yet another const warning fixed | Max Horn | |
svn-id: r22795 | |||
2006-05-31 | Fixed many const related warnings | Max Horn | |
svn-id: r22794 | |||
2006-05-31 | Add patch for bug #1452272 - COMI: Verb strings aren't wrapped | Travis Howell | |
svn-id: r22793 | |||
2006-05-31 | - Removed usage of OSystem::quit(), added a _quitRequested variable | Sven Hesse | |
- Fixed some leaks, unitialized memory and delete/delete[]-errors svn-id: r22790 | |||
2006-05-31 | Further disassembly of NPC actions as well as finally figured out the basics ↵ | Paul Gilbert | |
of NPC character modes in standard_character_tick_proc svn-id: r22789 | |||
2006-05-31 | Removed misspelled version of disassembly folder | Paul Gilbert | |
svn-id: r22788 | |||
2006-05-30 | Workaround bug #1497280. | Gregory Montoir | |
svn-id: r22785 | |||
2006-05-30 | remove extraneous comma | Joost Peters | |
svn-id: r22784 | |||
2006-05-30 | cleanup | Willem Jan Palenstijn | |
svn-id: r22783 | |||
2006-05-30 | objectify AGI sprite.h/cpp | Chris Apers | |
svn-id: r22781 | |||
2006-05-30 | Fixed subtitles Y coordinate in characterSays(). I have no way of confirming | Torbjörn Andersson | |
this, but it seems obvious to me that it's trying to subtract the character's scaled height, and this is how that's calculated elsewhere as far as I can see. svn-id: r22769 | |||
2006-05-29 | Only call OSystem::updateScreen() every other frame, so no more than 50 ↵ | Joost Peters | |
times per second. This doesn't appear to make a visible difference on PC, but allows the game to run on PSP and probably several other consoles/ports that wait for 50/60hz vsync. Since I'm not familiar with this engine I've added a 'FIXME' comment, because maybe this can be fixed/improved in a different manner. svn-id: r22758 | |||
2006-05-29 | objectify AGI menu.h/cpp | Willem Jan Palenstijn | |
svn-id: r22757 | |||
2006-05-29 | The ScummDebugger object needs to be created after _numVariables has been ↵ | Gregory Montoir | |
set. This is apparently only done in in readMAXS() which is called by readIndexFile(). Moved the call to the object constructor in the init() method. This fixes the 'scumm_vars' debugger command. svn-id: r22755 | |||
2006-05-29 | - More GOB2 map conversions | Sven Hesse | |
- Added Music_Dummy (for --music-driver=null) - Implemented IMDs. That took longer than I expected... On the bright side, Ween's intro now plays more correctly svn-id: r22754 | |||
2006-05-29 | If we're going to intercept attempts to set VAR(VAR_CHARINC) in writeVar(), we | Torbjörn Andersson | |
should probably set it the same way as updateSoundSettings() does it, i.e. to 9 - getTalkspeed(), not getTalkspeed(). I was testing the scene in Sam & Max where you give candy to Doug. I had set the talk speed to max. The script tried to set CHARINC to 3, but instead it was changed from 0 to 9... svn-id: r22748 | |||
2006-05-29 | adds support for filling the thumbnail display in a given color if no ↵ | Johannes Schickel | |
thumbnail is present svn-id: r22745 | |||
2006-05-29 | Remove printf() debug message that appears annoyingly in Zak256. Anyone know ↵ | James Brown | |
what this was added to figure out? svn-id: r22739 | |||
2006-05-29 | Fix Commodore 64 versions | Travis Howell | |
svn-id: r22732 | |||
2006-05-29 | Player now moves out of the way if he's blocking an entrance when an NPC ↵ | Paul Gilbert | |
enters. Also changed errors in unimplemented NPC actions to warnings svn-id: r22731 | |||
2006-05-29 | Committed patch [ 1496602 ] KYRA: typo on Kyra2 file list | Oystein Eftevaag | |
, thanks to Bellut svn-id: r22729 | |||
2006-05-28 | Got rid of _selectedMenuItem to make LordHoto happier. | Torbjörn Andersson | |
svn-id: r22725 | |||
2006-05-28 | Mock-up version of the Kyra 3 main menu. Just enough to be able to select the | Torbjörn Andersson | |
intro cutscene. svn-id: r22724 | |||
2006-05-28 | Add reported Gob2 german floppy. | Eugene Sandulenko | |
svn-id: r22720 | |||
2006-05-28 | Sets a blank palette at startup. | Johannes Schickel | |
svn-id: r22719 | |||
2006-05-28 | Moved the hack that distinguishes MM V1 demo from the full version to a more ↵ | Max Horn | |
appropriate location (so that the game gets correctly detected) svn-id: r22718 | |||
2006-05-28 | cleanup | Johannes Schickel | |
svn-id: r22717 | |||
2006-05-28 | - makes Screen::getPagePtr private | Johannes Schickel | |
- introduces Screen::getCPagePtr and Screen::getPageRect (which should ease the introduction of dirty rect handling) - moves KyraEngine::loadBitmap to Screen svn-id: r22716 | |||
2006-05-28 | No need to compute the SCUMM version here; rather, verify that the SCUMM ↵ | Max Horn | |
version is already set correctly svn-id: r22715 | |||
2006-05-28 | Another couple of fixes for the spanish floppy version (menu strings ↵ | Oystein Eftevaag | |
specifically) svn-id: r22714 |