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2009-03-09Add comment to getlong().Travis Howell
svn-id: r39252
2009-03-09LOL: added scene animations (like that fountain right at the start)Florian Kagerer
svn-id: r39251
2009-03-09LOL: minor fix for text displayer (text pages now advance automatically when ↵Florian Kagerer
the speech has reached the next part) svn-id: r39250
2009-03-08LOL: some more work on the text displayer so that it handles longer texts ↵Florian Kagerer
(needed for some library books) svn-id: r39249
2009-03-08Replace samewrd() function, with scumm_strnicmp.Travis Howell
svn-id: r39248
2009-03-08Add loading of hard coded icon data in the AtariST version of PN.Travis Howell
svn-id: r39247
2009-03-08Added more missing NULLingSven Hesse
svn-id: r39246
2009-03-08Formatting.Johannes Schickel
svn-id: r39245
2009-03-08Fix warning.Johannes Schickel
svn-id: r39244
2009-03-08Fix missing return.Willem Jan Palenstijn
svn-id: r39243
2009-03-08Use new Palette class to manager pixmap palettes.Willem Jan Palenstijn
There are some remaining regressions with text colour in SCI1 games, but overall it should fix more than it breaks. svn-id: r39242
2009-03-08some cleanupMax Horn
svn-id: r39241
2009-03-08Added game object data files for dino and FTA2Filippos Karapetis
svn-id: r39237
2009-03-08- Reworked the different file types a bitFilippos Karapetis
- Some initial work on Dinotopia's intro sequence svn-id: r39234
2009-03-08Correct more errors in hitBox8().Travis Howell
svn-id: r39233
2009-03-08Oops, fix size argument to memset call.Johannes Schickel
svn-id: r39230
2009-03-08Variable _oneClick is a byte, so we can't compare it to boolean true/falseFilippos Karapetis
svn-id: r39229
2009-03-08Restore potentially useful info deleted in r39188Willem Jan Palenstijn
svn-id: r39228
2009-03-08Cleanup.Travis Howell
svn-id: r39227
2009-03-08Fix boxes not blocking control/priority map.Willem Jan Palenstijn
This is a regression from r39089 and caused text to be hidden behind trees in the KQ5 introduction and missing text in longbow. svn-id: r39226
2009-03-08- CleanupJohannes Schickel
- Add FIXME svn-id: r39225
2009-03-08Cleanup.Johannes Schickel
svn-id: r39224
2009-03-08Correct error in hitBox8().Travis Howell
svn-id: r39223
2009-03-08Cleanup.Travis Howell
svn-id: r39222
2009-03-08Cleanup.Johannes Schickel
svn-id: r39221
2009-03-08Clarify several errors messages.Travis Howell
svn-id: r39219
2009-03-08Don't attempt to load save game slot in PN, if no match found.Travis Howell
svn-id: r39218
2009-03-08Re-use save game slot, if the name matches, when saving in PN.Travis Howell
svn-id: r39217
2009-03-08Add initial support for Personal Nightmare.Travis Howell
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216
2009-03-08SCI: Fixed regression in new_fast_forward_iteratorMax Horn
svn-id: r39215
2009-03-08SCI: Changed suffix list to be stored as a Common::List; also fixed ↵Max Horn
spelling: suffices -> suffixes svn-id: r39214
2009-03-08SCI: Renamed vocab.cpp to vocabulary.cpp, to match the name of the header fileMax Horn
svn-id: r39213
2009-03-08SCI: replaced get_int_16 by READ_LE_UINT16, and got rid of inverse_16Max Horn
svn-id: r39212
2009-03-08SCI: Added new header gfx/font.h and removed some dead codeMax Horn
svn-id: r39211
2009-03-08LOL: some opcodes for the library room (so that the game will at least not ↵Florian Kagerer
freeze when clicking one of the books) svn-id: r39210
2009-03-08LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to ↵Florian Kagerer
non-existent sub scripts) svn-id: r39209
2009-03-07Fix compile of SAGA2 game engine.Travis Howell
svn-id: r39208
2009-03-07Added comment about a possible FIXME.Torbjörn Andersson
svn-id: r39207
2009-03-07Fixed bug #2665117 - "ITE: Italian Floppy version wrong size"Filippos Karapetis
svn-id: r39205
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-07SCI: Reduced header interdependencies some moreMax Horn
svn-id: r39202
2009-03-07SCI: Moved scummvm_get_event to operations.cpp (the only place where it is ↵Max Horn
used), to ease future refactoring of the event handling code svn-id: r39201
2009-03-07Updated savegame.cfsmlFilippos Karapetis
svn-id: r39198
2009-03-07Replaced getInt15 in intstrument-map.cpp as wellFilippos Karapetis
svn-id: r39196
2009-03-07The ScummVM debug console is now working (though only the "version" command ↵Filippos Karapetis
is assigned, for now) svn-id: r39195
2009-03-07Don't show a warning dialog for missing cutscenes in the demo. As noted in bugTorbjörn Andersson
#2669360, the demo tries to play cutscenes which really aren't there. svn-id: r39194
2009-03-07Merged all the different cursor drawing functions inside ↵Filippos Karapetis
gfxr_interpreter_get_cursor() svn-id: r39192
2009-03-07Replaced gfxprintfFilippos Karapetis
svn-id: r39190
2009-03-07Replaced getInt16, getUInt16 and putInt16Filippos Karapetis
svn-id: r39189
2009-03-07Removed unused codeFilippos Karapetis
svn-id: r39188