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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2014-01-14
VOYEUR: Implement pictures with horizontal or vertical flip
Paul Gilbert
2014-01-14
VOYEUR: Further saving logic
Paul Gilbert
2014-01-08
VOYEUR: Preliminary savegame functionality
Paul Gilbert
2014-01-07
VOYEUR: Fix some more CppCheck warnings
Strangerke
2014-01-07
VOYEUR: Silent 2 CppCheck warnings by differencing if/else branches
Strangerke
2014-01-07
VOYEUR: Change some more types, add comments about unused variables
Strangerke
2014-01-06
VOYEUR: Added new data source file
Paul Gilbert
2014-01-06
VOYEUR: Moved SVoy and game events to their own file
Paul Gilbert
2014-01-07
VOYEUR: Remove a couple of useless variables, change type of some other to us...
Strangerke
2014-01-06
VOYEUR: Remove an unused variable and constant
Strangerke
2014-01-06
VOYEUR: Use boolean for _isAM instead of int
Strangerke
2014-01-05
VOYEUR: Clean up of some of the startup code
Paul Gilbert
2014-01-05
VOYEUR: Added a state field for current game area
Paul Gilbert
2014-01-05
VOYEUR: Rename the old _playStamp1/2 variables to have better names
Paul Gilbert
2014-01-05
VOYEUR: Moved _stampFlags to VoyeurEngine
Paul Gilbert
2014-01-05
VOYEUR: Refactored doAptPosX/Y into a local variable
Paul Gilbert
2014-01-05
VOYEUR: Fix for crash when changing time period
Paul Gilbert
2014-01-03
VOYEUR: Hooked up debugger, and added a 'time' command
Paul Gilbert
2014-01-03
VOYEUR: Fixes for decoding RL2 videos with transparency
Paul Gilbert
2014-01-03
VOYEUR: Fix parsePlayCommands case 3 setting Video Id correctly
Paul Gilbert
2014-01-03
VOYEUR: Variable renaming for Video Id
Paul Gilbert
2014-01-03
VOYEUR: Tweaked vertical scroll area/rate for viewing mansion
Paul Gilbert
2014-01-03
VOYEUR: Workaround for original code causing crash after calling doEvidDisplay
Paul Gilbert
2014-01-03
VOYEUR: Fix loading of correct hotspot list in doInterface
Paul Gilbert
2014-01-03
VOYEUR: Fix names of cursor variables in doInterface
Paul Gilbert
2014-01-03
VOYEUR: Replaced original game mansion scrolling with a more effective one
Paul Gilbert
2014-01-02
VOYEUR: In progress work trying to fix doGossip
Paul Gilbert
2013-12-31
VOYEUR: Implemented game ending title and credits
Paul Gilbert
2013-12-31
VOYEUR: Implementing game end methods
Paul Gilbert
2013-12-31
VOYEUR: Fix to cardPerform switch cases
Paul Gilbert
2014-01-01
VOYEUR: Workaround for original intrepreter frame overruns
Paul Gilbert
2014-01-01
VOYEUR: Fix compiler warning
Paul Gilbert
2014-01-01
VOYEUR: Fix memory leak in animation header class
Paul Gilbert
2014-01-01
VOYEUR: Animation improvements to better handle Voyeur RL2 videos
Paul Gilbert
2013-12-31
VOYEUR: Fix guilt check post doTapePlaying call
Paul Gilbert
2013-12-30
VOYEUR: Fixes to vDoCycleInt for tape playback palette animation
Paul Gilbert
2013-12-30
VOYEUR: Removed duplicate vStopCycle method
Paul Gilbert
2013-12-30
VOYEUR: Fix to doTapePlaying to show tape image
Paul Gilbert
2013-12-30
VOYEUR: Implemented vDoCycleInt
Paul Gilbert
2013-12-30
VOYEUR: Clean up playAVideoDuration
Paul Gilbert
2013-12-30
VOYEUR: Fix bugs in police arriving playback
Paul Gilbert
2013-12-30
VOYEUR: Implemented remainder of playAVideoDuration
Paul Gilbert
2013-12-30
VOYEUR: Move _isRLV3 flag to animation header class
Paul Gilbert
2013-12-30
VOYEUR: Adding support for manually set backgrounds to RL2 playback
Paul Gilbert
2013-12-29
VOYEUR: Implemented playAVideo code, and support for RLV3 videos
Paul Gilbert
2013-12-29
VOYEUR: Mouse flags cleanup and in progress work on doGossip
Paul Gilbert
2013-12-29
VOYEUR: Add support for creating a PictureResource from a Graphics::Surface
Paul Gilbert
2013-12-28
VOYEUR: Fix right click to exit room closeups
Paul Gilbert
2013-12-28
VOYEUR: Fixes for mouse cursor calls
Paul Gilbert
2013-12-28
VOYEUR: Fix data needed for drawDot
Paul Gilbert
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