Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-01-08 | DREAMWEB: Extend the number of saveslots from 7 to 21 in the original | Torbjörn Andersson | |
save/load dialogs. | |||
2012-01-08 | TSAGE: Update comment | Filippos Karapetis | |
2012-01-08 | TSAGE: Fix assert triggering when there's nothing to update on screen | Filippos Karapetis | |
2012-01-08 | TSAGE: Fix incorrect popup menu positions (regression) | Filippos Karapetis | |
2012-01-08 | TSAGE: Fix R2R crashes saying 'unknown message' | Paul Gilbert | |
2012-01-07 | KYRA: Fix LoL/EoB savegame typing issue with keymapper | Tarek Soliman | |
If you bind letters (e.g. WSAD) using the keymapper and then try to save using the in-engine dialog, the letters would get captured and make it impossible to name a save using those letters. Thanks LordHoto | |||
2012-01-08 | SWORD2: Fix problem with the height of PSX sprites | Fabio Battaglia | |
Apparently some uncompressed PSX sprites have a wrong height value in the datafiles, creating subtle problems like missing lines in some graphics. Fixed by artificially adding 1 to odd height values of uncompressed sprites. | |||
2012-01-07 | Merge pull request #164 from Mataniko/master | Eugene Sandulenko | |
SCUMM: Added three Hebrew HE games | |||
2012-01-07 | TSAGE: R2R - Fix sub1B00, rename it to scalePalette | Strangerke | |
Thanks wjp for the namings | |||
2012-01-07 | SCUMM: Add three Hebrew HE games | Matan Bareket | |
Freddi Fish 3: The Case of the Stolen Conch Shell, Putt-Putt Joins the Circus, Pajama Sam 2: Thunder and Lightning Aren't so Frightening | |||
2012-01-07 | TSAGE: R2R - Implement scene 1100 | Strangerke | |
2012-01-07 | AGI: Fix bug #3451122 - "AGI-FANMADE: Nick's Quest hangs ScummVM upon starting" | Filippos Karapetis | |
2012-01-07 | TSAGE: Implemented R2R Scene 325 - Bridge Console | Paul Gilbert | |
2012-01-06 | AGI: Fix stuck next button when switching back to predictive mode | Willem Jan Palenstijn | |
2012-01-06 | AGI: Clean up predictive matching | Willem Jan Palenstijn | |
Specifically: * Don't enable the 'next' button in predictive mode when we don't have a full match. Doing this didn't make sense since you'd iterate over a seemingly arbitrary set of completions instead of all possible ones. * Do only a single binary search. * Fix the width of the mode button for mouse press detections. | |||
2012-01-06 | KYRA: (EOB) - add basic distinction between music and sound effects | athrxx | |
(The original code of the DOS version does not distinguish here, but we do it anyway so as to make more sense of the GMM volume settings) | |||
2012-01-06 | KYRA: (EOB) - cleanup eob/lol version of delayUntil() | athrxx | |
2012-01-06 | AGI: Fix ignoring some exact matches in predictive input | Willem Jan Palenstijn | |
The matcher now always tries an exact match before trying an inexact one. Together with 41ba2433f, this fixes bug #3470080. | |||
2012-01-06 | AGI: Fix predictive input binary search | Willem Jan Palenstijn | |
Note that there are still issues with this input mode. If the binary search hits a prefix match before finding the full match, it won't recognize the full match. (Example: typing "buy" will show "buz" because it's aiming for "buzzard" without realizing "buy" exists.) | |||
2012-01-06 | TSAGE: R2R - Implement scene 1020 | Strangerke | |
2012-01-05 | TSAGE: R2R - Implement scene 1010 | Strangerke | |
2012-01-05 | TSAGE: R2R - Implement scene 3900 | Strangerke | |
2012-01-04 | TSAGE: Explain function of sub_F8E5_calculatePoint | Willem Jan Palenstijn | |
2012-01-04 | TSAGE: R2R - Implement scene 3800. | Strangerke | |
sub1B007() is still stubbed as _field312 usage is conflicting with IDB structure | |||
2012-01-04 | TSAGE: Implemented the changes needed for R2R SceneActor::dispatch | Paul Gilbert | |
2012-01-04 | TSAGE: Added needed speaker method call for R2R in StripManager::signal | Paul Gilbert | |
2012-01-03 | KYRA: (EOB) - improved eob target detection in transfer party dialog | athrxx | |
(parse domains instead of save files) | |||
2012-01-03 | KYRA: (EOB) - improve keyboard control for spell book cursor with non QWERTZ ↵ | athrxx | |
keyboards | |||
2012-01-03 | TSAGE: Add _field8A to SceneObject, use it in R2R scene 3600 | Strangerke | |
2012-01-03 | TSAGE: R2R - Add missing custom VisualSpeaker in scene 3600 | Strangerke | |
2012-01-03 | TSAGE: R2R - Preliminar implementation of scene 3600 | Strangerke | |
2012-01-02 | Merge pull request #160 from BenCastricum/master | Eugene Sandulenko | |
SCUMM: Add detection for Dutch HE demos | |||
2012-01-02 | TSAGE: Implemented changes for dirty rect handling needed for R2R | Paul Gilbert | |
2012-01-02 | TSAGE: Simplified some of the dirty rect code to use existing Rect methods | Paul Gilbert | |
2012-01-01 | SCUMM: Add support for 2 Dutch/Mac spyfox demos (1 MD5, 1 filename pattern) | Ben Castricum | |
2012-01-01 | SCUMM: Don't hide scumm detector debug message for certain cases | Ben Castricum | |
2012-01-01 | JANITORIAL: Remove SVN tags | Strangerke | |
2012-01-01 | TSAGE: Bugfix for trying to draw off screen objects, which was causing ↵ | Paul Gilbert | |
invalid dirty rects | |||
2012-01-01 | TSAGE: Implemented a cleaner version of dirty rect handling | Paul Gilbert | |
2012-01-01 | TSAGE: Bugfix for #3467505 - crash viewing ammo belt when the clip is empty | Paul Gilbert | |
2012-01-01 | TSAGE: Do all screen drawing in an intermediate temporary screen surface. | Paul Gilbert | |
This will be the first half of properly handling on screen dirty rects. | |||
2012-01-01 | TSAGE: Revert buggy implementation of dirty rects | Paul Gilbert | |
This reverts commit f69dfba21a5d4be8cc60a20a0dd0628717fa5373. | |||
2011-12-31 | TSAGE: BF - Fix for bug #3467502, crash when loading in map scene | Strangerke | |
2011-12-31 | KYRA: Slight formatting fixes. | Johannes Schickel | |
2011-12-31 | KYRA: Little cleanup. | Johannes Schickel | |
2011-12-31 | TSAGE: Close memory leak in savegame thumbnail. | D G Turner | |
2011-12-30 | KYRA: Clean up LoL keymap setup a bit. | Johannes Schickel | |
2011-12-30 | KYRA: Add basic keymapper support to EoB 1+2. | Johannes Schickel | |
2011-12-30 | KYRA: Fix typo bug and code cleanup in the keymapper game keymap | Tarek Soliman | |
2011-12-30 | KEYMAPPER: Simplify calling getKeymap | Tarek Soliman | |