Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-04-18 | ENGINES: Move table of engines from base/plugins.cpp to new header | Max Horn | |
The new header engines/plugins_table.h is currently manually created and maintained, but could be regenerated by a script in the future. | |||
2012-04-17 | SCUMM: Add another Dutch Balloon-O-Rama variant. | Ben Castricum | |
2012-04-16 | DREAMWEB: Simplify modifyFileName() by using _datafilePrefix | Thierry Crozat | |
2012-04-16 | DRASCULA: listSaves handles unsynced save index | upthorn | |
This is a situation that would occur when a user copies drscula save files from one device to another, without copying the corresponding index, or copies the index without all corresponding save files. | |||
2012-04-16 | DREAMWEB: Minor style fixes | Thierry Crozat | |
2012-04-15 | DRASCULA: added list saves support | upthorn | |
Added kSupportsListSaves to DrasculaMetaEngine::hasFeature Added working listSaves to DrasculaMetaEngine | |||
2012-04-15 | DREAMWEB: Add character mapping for french version | Thierry Crozat | |
2012-04-15 | DREAMWEB: Support opening data files from ES and FR CD version | Thierry Crozat | |
2012-04-15 | AGOS: Add comment about the limitations of quick loading/saving games in the ↵ | Travis Howell | |
AGOS game engine. | |||
2012-04-08 | MOHAWK: Enable the SVQ1 intro for Myst ME Mac | Matthew Hoops | |
2012-04-04 | SCUMM: Fix spelling of length | Joel Teichroeb | |
2012-04-04 | PARALLACTION: Fix spelling of length | Joel Teichroeb | |
2012-04-05 | KYRA: Silence const away cast warning by using non-const versions of strpbrk ↵ | Johannes Schickel | |
and strchr. | |||
2012-04-05 | GROOVIE: Do not cast away const qualifier. | Johannes Schickel | |
2012-04-05 | SWORD25: Do not cast away const qualifier. | Johannes Schickel | |
2012-04-05 | SCI: Do not cast away const qualifier. | Johannes Schickel | |
2012-04-04 | Merge pull request #221 from klusark/const | Johannes Schickel | |
Fix casting away const | |||
2012-04-04 | SCUMM/ARM: Fix crashes in ARM asm costume renderer | Willem Jan Palenstijn | |
It was possible to bypass the initialization of r11, and mask was being read before the corresponding bounds check. Thanks to fuzzie for analysis and LordHoto for testing. This fixes bug #3500023 and a crash in the DOTT ending. | |||
2012-04-04 | SCI: Bugfix for the GetAngle workarounds | Filippos Karapetis | |
Return a fake value instead of leaving random values in the accumulator | |||
2012-04-03 | SCUMM: Fix casting away const | Joel Teichroeb | |
2012-04-02 | AGOS: Expand fix for bug #3512776 - SIMON1DOS French: Subtitle glitch in ↵ | Travis Howell | |
introduction. | |||
2012-04-01 | AGOS: Fix bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction. | Travis Howell | |
2012-04-01 | SCI: Add workaround for SQ1SCI to fix engine abort in bug #3513765. | D G Turner | |
This occurs while Roger is trying to move around the Pilot Droid in Ulence Flats. | |||
2012-04-01 | SCI: Change the fix for the SQ1 PAvoider call to apply in all rooms again | Filippos Karapetis | |
This bad call can be made in all rooms in Ulence Flats, after getting the Pilot Droid. Properly fixes script bug #3513207 | |||
2012-03-31 | ENGINES: Return all available custom GUI options if no target is specified | Filippos Karapetis | |
This is used to set default settings for all custom game options when an engine starts | |||
2012-03-31 | SCI: Make sure that the disable_dithering key exists | Filippos Karapetis | |
2012-03-31 | SCI: Fix workaround for bug #3513207 | Filippos Karapetis | |
The associated call contains too few parameters, thus it shouldn't be made at all | |||
2012-03-31 | SCI: Minor formatting fix to workarounds table. | D G Turner | |
2012-03-31 | SCI: Add workaround for SQ1SCI to fix engine abort in bug #3513207. | D G Turner | |
This occurs while Roger is trying to move around the Pilot Droid in various narrow cases. | |||
2012-03-30 | GOB: Add a Spanish Amiga version of Gobliins 2 | Sven Hesse | |
As supplied by aldozx in the forums. | |||
2012-03-30 | SKY: Minor formatting fix. | D G Turner | |
2012-03-28 | SKY: Allow game to be loaded from main menu dialog while in-game control ↵ | Eric Culp | |
panel is open. Fixes bug #3448294 | |||
2012-03-28 | CGE: Close memory leak in savegame loading. | D G Turner | |
2012-03-28 | CGE: Close memory leak in sound Fx caching.. | D G Turner | |
2012-03-28 | CGE: Close memory leak in savegame thumbnail loading. | D G Turner | |
2012-03-27 | AGI: Add played time information to saved games | Filippos Karapetis | |
2012-03-27 | AGI: Use the ScummVM dialogs for saving/loading | Filippos Karapetis | |
An option has been added to use the original ones, if needed | |||
2012-03-27 | DREAMWEB: Slight cleanup of DreamWebEngine::animPointer() | Filippos Karapetis | |
2012-03-26 | AGI: Fix compilation on NDS, broken due to predictive text changes. | D G Turner | |
2012-03-26 | QUEEN: Implement saving/loading during runtime from the GMM | Filippos Karapetis | |
2012-03-25 | Merge pull request #214 from BenCastricum/master | Eugene Sandulenko | |
SCUMM: More HE games detection fixes | |||
2012-03-25 | Merge pull request #216 from bluegr/gui_undither_move | Eugene Sandulenko | |
GUI: Change the undithering checkbox to be an engine-specific option | |||
2012-03-25 | SCI: Fix cursor coordinates for SCI01. Fixes a crash in KQ1 (bug #3503932) | Filippos Karapetis | |
2012-03-25 | GUI: Change the undithering checkbox to be an engine-specific option | Filippos Karapetis | |
2012-03-25 | DREAMWEB: Rename the dreamweb_originalsaveload option to originalsaveload | Filippos Karapetis | |
This changes its naming to be like the rest of the game options | |||
2012-03-25 | SCI: Rename the sci_originalsavedload option to originalsaveload | Filippos Karapetis | |
This changes its naming to be like the rest of the game options | |||
2012-03-25 | KYRA: Fix game option comments | Filippos Karapetis | |
2012-03-25 | SCI: Hook up the digital SFX and CD audio options | Filippos Karapetis | |
The relevant code wasn't added in the newer commits - this was an oversight from my part | |||
2012-03-25 | SWORD2: Add a custom game option to toggle object labels | Filippos Karapetis | |
2012-03-25 | SKY: Only show the option for the alternative intro in the CD version | Filippos Karapetis | |