Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-16 | Update comment, to make sense | Travis Howell | |
svn-id: r21330 | |||
2006-03-16 | Add comment about future saveLoad changes C64 maniac | Travis Howell | |
svn-id: r21329 | |||
2006-03-16 | Cleanup | Travis Howell | |
svn-id: r21328 | |||
2006-03-16 | Cleanup | Travis Howell | |
svn-id: r21327 | |||
2006-03-16 | Remove duplicate fcs field | Travis Howell | |
svn-id: r21326 | |||
2006-03-16 | Rename get draw buffer functions | Travis Howell | |
svn-id: r21325 | |||
2006-03-16 | Rename flags used for drawing images | Travis Howell | |
svn-id: r21324 | |||
2006-03-16 | Remove unused unlock draw surface functions | Travis Howell | |
svn-id: r21323 | |||
2006-03-16 | Add scaling code stub for FF | Travis Howell | |
svn-id: r21322 | |||
2006-03-15 | added mouse cursors | Gregory Montoir | |
svn-id: r21321 | |||
2006-03-15 | - removes a wrong space in debugC calls in screen.cpp | Johannes Schickel | |
- implements cmd_brandonToStoneSequence and cmd_pauseMusicSeconds svn-id: r21320 | |||
2006-03-15 | Fixed typo in debug message. | Torbjörn Andersson | |
svn-id: r21317 | |||
2006-03-15 | This is a bit of a hack: Before showing the mouse cursor, take care of any | Torbjörn Andersson | |
pending events so that the it won't have to do a little dance, catching up, every time you enter a room. svn-id: r21316 | |||
2006-03-15 | On second thought, that comment is probably not necessary. | Torbjörn Andersson | |
svn-id: r21315 | |||
2006-03-15 | Added mouse wheel scrolling to save/restore dialogs. | Torbjörn Andersson | |
svn-id: r21314 | |||
2006-03-15 | Revert previous change. I'm told some backends don't draw the mouse cursor | Torbjörn Andersson | |
automatically, for some reason. svn-id: r21312 | |||
2006-03-15 | The backend handled cursor drawing -- no need to update the screen manually. | Torbjörn Andersson | |
svn-id: r21311 | |||
2006-03-15 | In progress work on disassembling player tick/actions handler method | Paul Gilbert | |
svn-id: r21310 | |||
2006-03-15 | Correct VAR_OVERRIDE settings in override opcodes | Travis Howell | |
svn-id: r21307 | |||
2006-03-15 | Minor cleanup | Travis Howell | |
svn-id: r21306 | |||
2006-03-14 | Cleanup. | Torbjörn Andersson | |
svn-id: r21304 | |||
2006-03-14 | Gave the loadBitmap debug message its old debug level back. (I.e. made it less | Torbjörn Andersson | |
noisy.) svn-id: r21303 | |||
2006-03-14 | Added workaround in FMOPL for the pathological case where a note was turned off | Torbjörn Andersson | |
while still at the very beginning of the "attack" phase. This is the very lowest point on the attack curve, yet it would continue from the beginning of the release curve, i.e. its very highest point. This is what caused Kyra to often play low-frequency notes at the very beginning of a new song. (That, and a truly bizarre function for initialising the channels.) The proper fix would be to locate the correct point on the release curve and continue from there. For now, though, only handle the trivial case. svn-id: r21302 | |||
2006-03-14 | - Deletes wrong spaces in debugC calls in resource.cpp | Johannes Schickel | |
- Adds support for amiga .pak files (and a filelist) svn-id: r21299 | |||
2006-03-14 | Fix typo in comment. | Torbjörn Andersson | |
svn-id: r21298 | |||
2006-03-14 | To the best of my knowledge, it's really 'C64' and not 'C-64' | Max Horn | |
svn-id: r21296 | |||
2006-03-14 | Merged two consecutive 'if's with identical condition | Max Horn | |
svn-id: r21295 | |||
2006-03-14 | - Fixes a bug in update_primaryEffect (wrong sound from the birds outside ↵ | Johannes Schickel | |
brandons home is fixed with this) - Changes _tempo, tempo, position, unk41, unk32, unk18, unk19, _unkValue3 to unsigned (should be correct this time) svn-id: r21293 | |||
2006-03-14 | Fixes wrong sound then showing the death screen. | Johannes Schickel | |
svn-id: r21290 | |||
2006-03-14 | Update comment about use of procC64 by C-64 version | Travis Howell | |
svn-id: r21289 | |||
2006-03-14 | Renamed & documented the LIGHTMODE flags | Max Horn | |
svn-id: r21288 | |||
2006-03-14 | Fixes _unkTables, I made a mistake while extracting those last time it seems. | Johannes Schickel | |
svn-id: r21287 | |||
2006-03-14 | Enhance the new getCurrentLights to work for V6+ games, too, making it ↵ | Max Horn | |
possible to remove several special cases throughout the code svn-id: r21286 | |||
2006-03-14 | Compute the full game title when detecting games & creating engine ↵ | Max Horn | |
instances, and also use that for savegames (all for debugging) svn-id: r21285 | |||
2006-03-14 | Add a virtual destructor to class SoundDriver of the CINE engine (fixes a ↵ | Max Horn | |
warning) svn-id: r21284 | |||
2006-03-14 | An actor is completely reset by showActor() in SCUMM1-2 games. Fixes bug #902391 | Travis Howell | |
svn-id: r21283 | |||
2006-03-14 | Remove unused var, to prevent compiler warning | Travis Howell | |
svn-id: r21281 | |||
2006-03-14 | Remove unused vars, to prevent compiler warnings | Travis Howell | |
svn-id: r21279 | |||
2006-03-14 | Adjust one last spot, for previous VAR_CURRENT_LIGHTS changes | Travis Howell | |
svn-id: r21278 | |||
2006-03-14 | Avoid all scumm var conflicts in C64 maniac | Travis Howell | |
svn-id: r21277 | |||
2006-03-14 | Move unused scumm vars in C64 maniac to safe position, to prevent conflicts ↵ | Travis Howell | |
for now svn-id: r21276 | |||
2006-03-14 | Updated comment with more circumstantial evidence that the low-frequency note | Torbjörn Andersson | |
bug is a bug in our fmopl.cpp. Ken Silverman's Adlib emulator doesn't seem to exhibit the bug either. (But is apparently less feature complete than MAME's.) svn-id: r21275 | |||
2006-03-14 | Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482. | Travis Howell | |
svn-id: r21274 | |||
2006-03-14 | Fix regression in C64 zak, script 5 was not been run when room changed | Travis Howell | |
svn-id: r21273 | |||
2006-03-14 | Tweaked a little scumm main dialog and scumm save/load dialog. Still plenty | Eugene Sandulenko | |
to do. svn-id: r21271 | |||
2006-03-13 | Further clarifications to the comment about the "low-frequency notes at | Torbjörn Andersson | |
beginning of music" bugs. As an experiment, I tried hooking up ScummVM with the most recent version of the FMOPL code, and the bug went away. Unfortunately, I believe we are stuck with the ancient version for license (and performance?) reasons. svn-id: r21267 | |||
2006-03-13 | Cleaned up the comments in unkOutput2(), and added a big note about the bug | Torbjörn Andersson | |
where low-frequent noises are playing at the beginning of some new sounds. svn-id: r21265 | |||
2006-03-13 | Changed type for samplesleft in order for MIN macro to work properly on all ↵ | Lars Persson | |
platforms svn-id: r21264 | |||
2006-03-13 | - Fixed regression when moving waitTicks to delay (removes wrongly drawn ↵ | Johannes Schickel | |
shapes and wrongly call of the kyragame fading in the outro) - Removes a new line from a warning in seqplayer.cpp svn-id: r21263 | |||
2006-03-13 | Things continue to fall into place. In other words, more renamings: | Torbjörn Andersson | |
unk3 -> spacing1 unk7 -> spacing2 unk12 -> fractionalSpacing updateCallback4() -> update_setNoteSpacing() updateCallback9() -> update_stopChannel() updateCallback15() -> update_stopOtherChannel() updateCallback17() -> update_setupInstrument() updateCallback28() -> update_setFractionalNoteSpacing() updateCallback43() -> update_nop1() updateCallback47() -> update_nop2() svn-id: r21261 |