aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2014-06-13FULLPIPE: Removed unused codeEugene Sandulenko
2014-06-12MADS: initialize a couple of variable in DialogLineStrangerke
2014-06-12FULLPIPE: Implement GameLoader::restoreDefPicAniInfos()Eugene Sandulenko
2014-06-12FULLPIPE: Implement GameVar::~GameVar()Eugene Sandulenko
2014-06-11FULLPIPE: Use safe string copying. CID 1208908Eugene Sandulenko
2014-06-11FULLPIPE: Copy string safely. CID 1208909Eugene Sandulenko
2014-06-10MOHAWK: Add version number for Riven Italian detection entry.D G Turner
2014-06-10FULLPIPE: Plug potential resource leak. CID 1208906Eugene Sandulenko
2014-06-10CRUISE: Remove some useless variables, use a boolean for a variableStrangerke
2014-06-09FULLPIPE: Use strlcpy instead of strncpy in some places.Johannes Schickel
2014-06-09FULLPIPE: Fix compilationEugene Sandulenko
2014-06-09FULLPIPE: Initialize variable. CID 1153659Eugene Sandulenko
2014-06-09FULLPIPE: Fix copy-paste error from original. CID 1199556Eugene Sandulenko
2014-06-09FULLPIPE: Safely copy string. CID 1208908Eugene Sandulenko
2014-06-09FULLPIPE: Safely copy stringsEugene Sandulenko
2014-06-09MOHAWK: Add Detection Entry for Italian 5-CD version of Riven.D G Turner
2014-06-09CRUISE: Initialize some variablesStrangerke
2014-06-09CRUISE: some more renaming, remove another useless variableStrangerke
2014-06-09CRUISE: Remove a couple of useless variablesStrangerke
2014-06-09CRUISE: Initialize some variables in the contractor, change some variables to...Strangerke
2014-06-09WINTERMUTE: Add detection for Vsevolod PrologueEinar Johan Trøan Sømåen
2014-06-09WINTERMUTE: Add detection for OknyttEinar Johan Trøan Sømåen
2014-06-08SCI: fix coordination translation for 480x300 macMartin Kiewitz
2014-06-08TSAGE: Fix for R2R game/help dialog not accepting Fn keysPaul Gilbert
2014-06-08FULLPIPE: Fix lockup on game startEugene Sandulenko
2014-06-08Merge pull request #449 from gazben/bug6545FixArnaud Boutonné
2014-06-08VOYEUR: Don't reset mansion view position after looking at roomsPaul Gilbert
2014-06-08TSAGE: R2R - Fix Nej position in scene position. Fix for bug #6619Strangerke
2014-06-08WINTERMUTE: Silence/fix some warnigns when compiling Symbian port.Johannes Schickel
2014-06-08WINTERMUTE: Fix endian issues in findPackageSignature.Johannes Schickel
2014-06-08CRUISE: Directly use assert.Johannes Schickel
2014-06-08TSAGE: R2R - Correct possible out of range accesses checks.D G Turner
2014-06-08FULLPIPE: Initialize variable. CID 1208916Eugene Sandulenko
2014-06-08TSAGE: R2R - Fix right-side scene borderTorbjörn Andersson
2014-06-08VOYEUR: Disable the if statement with identical statements in its branches, a...Strangerke
2014-06-08TSAGE: R2R - Error out on possible out of range accesses.D G Turner
2014-06-07MADS: Fix calculating frame delays for animated objectsPaul Gilbert
2014-06-07MADS: Fix incorrect frame usage for spinning inventory itemsPaul Gilbert
2014-06-07MADS: Delete line that was removed in Nebular 8.49Paul Gilbert
2014-06-07MADS: More setup code for the difficulty dialogPaul Gilbert
2014-06-07MADS: Fix door being open when entering scene 102Paul Gilbert
2014-06-07AVALANCHE: Janitorial - remove trailing spaces and tabsStrangerke
2014-06-07CRUISE: Add a safeguard, some minor rework in BackgroundIncrustStrangerke
2014-06-07CRUISE: Add a couple of checks to avoid the use of negative indices in arrays...Strangerke
2014-06-07CRUISE: Some minor rework in script handlerStrangerke
2014-06-07CRUISE: Add some comments, remove some optional bracketsStrangerke
2014-06-07MADS: Remove unused variableTorbjörn Andersson
2014-06-07MADS: Silence GCC warning about non-virtual destructorTorbjörn Andersson
2014-06-07CRUISE: Fix a null pointer dereferenceStrangerke
2014-06-07TEENAGENT: Remove dead code: s cannot be null at this pointStrangerke