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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-07-26
PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, O_STOPMUSIC
lukaslw
2014-07-26
PRINCE: LMB texts skipping - slot 9 exclude
lukaslw
2014-07-26
PRINCE: showTexts() update - inventory texts
lukaslw
2014-07-26
PRINCE: Hero state names - update
lukaslw
2014-07-26
PRINCE: drawScreen() update
lukaslw
2014-07-26
PRINCE: showNormAnims() fix
lukaslw
2014-07-26
PRINCE: freeSample() fix
lukaslw
2014-07-26
PRINCE: Sounds and voices - fix and update
lukaslw
2014-07-26
PRINCE: Block options menu on mobs in map location
lukaslw
2014-07-26
PRINCE: Inventory functions - update
lukaslw
2014-07-26
PRINCE: Script update and clean up
lukaslw
2014-07-26
PRINCE: makePath() fix
lukaslw
2014-07-25
PRINCE: Hero bored timer - update
lukaslw
2014-07-25
PRINCE: loadVoice() update - hero talk time
lukaslw
2014-07-25
PRINCE: showHero(), heroMoveGotIt() - frames counting fix
lukaslw
2014-07-25
PRINCE: Mob priority list implementation - loadMobPriority(), checkMob() fix ↵
lukaslw
and update
2014-07-24
PRINCE: Fix for location 49 - after first talk with Arivald
lukaslw
2014-07-24
PRINCE: blackPalette(), setPalette() update - allow game quit
lukaslw
2014-07-24
PRINCE: doZoomIn(), doZoomOut() - memory leak fix
lukaslw
2014-07-24
PRINCE: blackPalette(), setPalette(), O_BLACKPALETTE, O_SETUPPALETTE
lukaslw
2014-07-24
PRINCE: initZoomIn(), initZoomOut(), doZoomIn(), doZoomOut(), ↵
lukaslw
freeZoomObject(). showObject() update
2014-07-23
PRINCE: O_CHANGEHEROSET implementation
lukaslw
2014-07-23
PRINCE: loadSample(), loadVoice() update
lukaslw
2014-07-23
PRINCE: Spec hero animation - getSurface(), countDrawPosition(), showHero() ↵
lukaslw
update
2014-07-23
PRINCE: Position of texts in wider locations - fix
lukaslw
2014-07-23
PRINCE: O_PUSHSTRING, O_POPSTRING
lukaslw
2014-07-23
PRINCE: O_PUTBACKANIM() fix
lukaslw
2014-07-23
PRINCE: makePath() update
lukaslw
2014-07-23
PRINCE: Map location update
lukaslw
2014-07-22
PRINCE: plotTracePoint(), plotTraceLine(), tracePath(), approxPath() update
lukaslw
2014-07-22
PRINCE: approxPath(), plotTraceLine() clean up
lukaslw
2014-07-22
PRINCE: makePath() - crash fix, tracePath() - update
lukaslw
2014-07-21
PRINCE: displayInventory() - hero path clearing, makePath() crash fix
lukaslw
2014-07-21
PRINCE: showHero(), scrollHero() update
lukaslw
2014-07-21
PRINCE: Destination direction of hero movement
lukaslw
2014-07-21
PRINCE: showHero() update
lukaslw
2014-07-20
PRINCE: Options menu - no option error fix
lukaslw
2014-07-20
PRINCE: freeHeroAnim(), O_SETHEROANIM()
lukaslw
2014-07-20
PRINCE: Inventory opening - fix during talking and options menu
lukaslw
2014-07-20
PRINCE: 9997BEKA.WAV fix - not exisiting sound in data files
lukaslw
2014-07-20
PRINCE: O_WALKHERO, walkTo() update
lukaslw
2014-07-19
PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, ↵
lukaslw
O_SETPATH, O_LOADPATH
2014-07-19
PRINCE: tracePath() - fix
lukaslw
2014-07-19
PRINCE: findPoint() fix and clean-up
lukaslw
2014-07-18
PRINCE: plotTracePoint() fix
lukaslw
2014-07-18
PRINCE: showHero() update - hero movement and turning
lukaslw
2014-07-18
PRINCE: showHero() update
lukaslw
2014-07-17
PRINCE: scanDirections() fix
lukaslw
2014-07-16
PRINCE: Pathfinding - scanDirections()
lukaslw
2014-07-14
PRINCE: Pathfinding - bug fixing, first correct path
lukaslw
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