Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-05 | SCI: kDrawStatus changed, dont call gui if no text received | Martin Kiewitz | |
svn-id: r44674 | |||
2009-10-05 | SCI: kDrawStatus now calls s->gui->drawStatus with NULL if no text given | Martin Kiewitz | |
svn-id: r44673 | |||
2009-10-05 | Stop spamming of the console | Filippos Karapetis | |
svn-id: r44672 | |||
2009-10-05 | Fixed crash when starting games with the stable GUI | Filippos Karapetis | |
svn-id: r44671 | |||
2009-10-05 | SVN/newgui: kDrawStatus implemented | Martin Kiewitz | |
svn-id: r44670 | |||
2009-10-05 | SVN/newgui: renamed getScreenPalette to getSysPalette (code doesnt get the ↵ | Martin Kiewitz | |
screen palette at all, but actually the current sysPalette which does not need to be active at all times svn-id: r44669 | |||
2009-10-05 | SCI: Move restoreRect adjustment from DrawWindow to NewWindow | Willem Jan Palenstijn | |
svn-id: r44668 | |||
2009-10-05 | SVN/newgui: views on sci1.1 - mirroring now possible | Martin Kiewitz | |
svn-id: r44667 | |||
2009-10-05 | SCI/newgui: duplicate the color in cels into upper 4 bits on ega so they ↵ | Martin Kiewitz | |
wont get dithered with black svn-id: r44666 | |||
2009-10-05 | SVN/newgui: ega cel uncompression implemented | Martin Kiewitz | |
svn-id: r44665 | |||
2009-10-05 | Moved the cursor movement code in the GUI | Filippos Karapetis | |
svn-id: r44664 | |||
2009-10-05 | Lines are no longer treated as fake rectangles and are shown correctly again | Filippos Karapetis | |
svn-id: r44663 | |||
2009-10-05 | Better naming for the palette setting functions, to disambiguate them from ↵ | Filippos Karapetis | |
the existing ones svn-id: r44662 | |||
2009-10-05 | Renamed | Filippos Karapetis | |
setCLUT() -> setPalette() getCLUT() -> getPalette() svn-id: r44661 | |||
2009-10-05 | SCI/newgui: drawControlIcon - updates screen now | Martin Kiewitz | |
svn-id: r44660 | |||
2009-10-05 | Minimize unnecessary calls to updateScreen() in the new GUI. This improves ↵ | Filippos Karapetis | |
drawing speed dramatically svn-id: r44659 | |||
2009-10-05 | SCI/newgui: kDrawControl on icon implemented | Martin Kiewitz | |
svn-id: r44658 | |||
2009-10-05 | Removed dead code | Filippos Karapetis | |
svn-id: r44657 | |||
2009-10-05 | SCI: Name argument | Willem Jan Palenstijn | |
svn-id: r44656 | |||
2009-10-05 | Proper check for window shadows | Filippos Karapetis | |
svn-id: r44655 | |||
2009-10-05 | Window shadows are also taken into account when storing their bits. This ↵ | Filippos Karapetis | |
fixes the issue where window shadows were left on screen when windows were closed svn-id: r44654 | |||
2009-10-05 | Removed the unused _bytesPerDisplayPixel parameter. All SCI games use 8bpp ↵ | Filippos Karapetis | |
color (apart from the videos in Phantasmagoria 2, which are not part of the engine itself) svn-id: r44653 | |||
2009-10-05 | Silenced some warnings in drawVectorData() | Filippos Karapetis | |
svn-id: r44652 | |||
2009-10-05 | More method renaming | Filippos Karapetis | |
svn-id: r44651 | |||
2009-10-05 | Cleanup | Filippos Karapetis | |
svn-id: r44650 | |||
2009-10-05 | - Renamed GUI -> Gui and capitalized as appropriate (e.g. SciGUIwindowMgr -> ↵ | Filippos Karapetis | |
SciGuiWindowMgr) - Renamed "cell" -> "cel" svn-id: r44649 | |||
2009-10-05 | Fixed warning (GameObject is a struct) | Filippos Karapetis | |
svn-id: r44648 | |||
2009-10-04 | Work-around a bug in the original game files. | Robert Špalek | |
svn-id: r44645 | |||
2009-10-04 | SCI: Really remove sci/gui/gui.h include from engine/state.h | Max Horn | |
svn-id: r44644 | |||
2009-10-04 | - Minimize the parameters passed to SciGUIfont() | Filippos Karapetis | |
- Some WIP on the pattern_Textures array svn-id: r44641 | |||
2009-10-04 | SCI: Fix cast, constness | Willem Jan Palenstijn | |
svn-id: r44640 | |||
2009-10-04 | SCI/newgui: EGA view loading / mapping table | Martin Kiewitz | |
svn-id: r44639 | |||
2009-10-04 | Fixed two bugs concerning loading: | Robert Špalek | |
1. a room need to be reloaded by force when the loaded game is in the same room as the game before the load 2. objects from the last room and their animations must be deallocated before I change the room number svn-id: r44638 | |||
2009-10-04 | SCI/newgui: ega view loading implemented, unpacking still missing | Martin Kiewitz | |
svn-id: r44637 | |||
2009-10-04 | SCI/newgui: SciGUIview class now uses resmanager to detect view format | Martin Kiewitz | |
svn-id: r44636 | |||
2009-10-04 | SCI: Rework the way SciGUIwindowMgr keeps track of windows/ports; remove the ↵ | Max Horn | |
GUI heapmanager svn-id: r44635 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-10-04 | Removed Ctrl-Left Click treating as a Right Click | Robert Špalek | |
svn-id: r44633 | |||
2009-10-04 | SCI: Add include guards for gui headers; don't include gui/gui.h from ↵ | Max Horn | |
engine/state.h svn-id: r44632 | |||
2009-10-04 | SCI/newgui: implemented kPalette / set intensity | Martin Kiewitz | |
svn-id: r44631 | |||
2009-10-04 | Replaced DblList with Common::List | Filippos Karapetis | |
svn-id: r44630 | |||
2009-10-04 | SCI: Rename EngineState::segMan to _segMan | Max Horn | |
svn-id: r44629 | |||
2009-10-04 | SCI: Add SegManager::findObjectByName() method, make parse_reg_t() local to ↵ | Max Horn | |
console.cpp, and switch other code using it to use findObjectByName() instead. svn-id: r44628 | |||
2009-10-04 | SCI/newgui: invokeselector implemented into kAnimate | Martin Kiewitz | |
svn-id: r44627 | |||
2009-10-04 | Use spaces instead of tabs for formatting. (Tabs should be used for ↵ | Johannes Schickel | |
indentation only!) svn-id: r44626 | |||
2009-10-04 | Remove obsolete comment. | Johannes Schickel | |
svn-id: r44625 | |||
2009-10-04 | Some fixes to comply with our coding guidelines. | Johannes Schickel | |
svn-id: r44624 | |||
2009-10-04 | LoL PC98: Fix thumbnail creation for quick saves and autosave. | Johannes Schickel | |
svn-id: r44623 | |||
2009-10-04 | LoL PC98: Fix thumbnail generation via ingame menu. | Johannes Schickel | |
svn-id: r44622 | |||
2009-10-04 | SCI/gui: final rename commit | Martin Kiewitz | |
svn-id: r44621 |