Age | Commit message (Collapse) | Author |
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running under Valgrind
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(thanks eriktorbjorn for pointing that out)
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overlapping
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parameters to GetText, rename members of SavTab
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CGEEngine.
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This prevents a string pointer from getting invalidated under some
circumstances in kString(Dup).
Thanks to lephilousophe for the patch.
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- Rename kSoundStatusRemoved to kSoundStatusClosed
- Rename kSoundStatusClear2 to kSoundStatusCached
- Remove sound cache handling
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- long GMM save descriptions will be trimmed to fit the ingame menu save slots
- prevent writing beyond the right margin in Kyra 1 save slots
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Spotted by both salty-horse and LordHoto using clang
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(static array were not reset to NULL after being freed and therefore didn't get reallocated on restart)
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