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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-09-03
HDB: Added debug output to save/load code
Eugene Sandulenko
2019-09-03
HDB: Properly process non-existent save loading
Eugene Sandulenko
2019-09-03
HDB: Added more code for loading save states from the command line
Eugene Sandulenko
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Proper prototype for saveGameState()
Eugene Sandulenko
2019-09-03
HDB: Removed useless warning
Eugene Sandulenko
2019-09-03
HDB: Add subbed Menu functions
Nipun Garg
2019-09-03
HDB: Save/Load _timePlayed
Nipun Garg
2019-09-03
HDB: Add missing code in changeGameState()
Nipun Garg
2019-09-03
HDB: Add stubbed functions
Nipun Garg
2019-09-03
HDB: Add missing time code
Nipun Garg
2019-09-03
HDB: Shift Save/Load functions to saveload.cpp
Nipun Garg
2019-09-03
HDB: Add loadGame() and Sound::stopMusic()
Nipun Garg
2019-09-03
HDB: Add global patch for io, os, sctrings
Nipun Garg
2019-09-03
HDB: And even more script patches
Eugene Sandulenko
2019-09-03
HDB: More Global script patches
Eugene Sandulenko
2019-09-03
HDB: Add openFile, write, closeFile Lua functions
Nipun Garg
2019-09-03
HDB: Unstub saveGlobal, loadGlobal, purgeGlobals
Nipun Garg
2019-09-03
HDB: Fix calling Lua save/load
Eugene Sandulenko
2019-09-03
HDB: Add save/load for the Lua Globals environment
Nipun Garg
2019-09-03
HDB: Add structs and functions for Lua Globals
Nipun Garg
2019-09-03
HDB: Unstub save/load _animTargets[i].gfxList
Nipun Garg
2019-09-03
HDB: Unstub Load/Save _ents and _floats
Nipun Garg
2019-09-03
HDB: Unstub code for saving and loading Gfx
Nipun Garg
2019-09-03
HDB: Add FuncLookUp structs and functions
Nipun Garg
2019-09-03
HDB: Unstub _ai->save() call
Nipun Garg
2019-09-03
HDB: Removed useless warning
Eugene Sandulenko
2019-09-03
HDB: Initialise variables
Eugene Sandulenko
2019-09-03
HDB: Fix Sky handling
Eugene Sandulenko
2019-09-03
HDB: Used transparent alpha blitting
Eugene Sandulenko
2019-09-03
HDB: Add AI save() and loadSaveFile()
Nipun Garg
2019-09-03
HDB: Modify InvEnt to have AIEntity as member
Nipun Garg
2019-09-03
HDB: Unstub double reads and writes
Nipun Garg
2019-09-03
HDB: Remove unnecessary functions
Nipun Garg
2019-09-03
HDB: Turn _gratinds[] and _foregrounds[] into structs from pointers
Eugene Sandulenko
2019-09-03
HDB: Add saveSlot, loadSlot, saveGame and loadGame
Nipun Garg
2019-09-03
HDB: Fix endian issues
Nipun Garg
2019-09-03
HDB: Fix endian issues
Nipun Garg
2019-09-03
HDB: Add save and loadSave functions
Nipun Garg
2019-09-03
HDB: Fix Endian reading issues
Nipun Garg
2019-09-03
HDB: Add stubbed Sound save() and loadSaveFile()
Nipun Garg
2019-09-03
HDB: Add Gfx save() and loadSaveFile()
Nipun Garg
2019-09-03
HDB: Add Window save() and loadSaveFile()
Nipun Garg
2019-09-03
HDB: Fix removeBGTileAnimation() and removeFGTileAnimation() implementations
Eugene Sandulenko
2019-09-03
HDB: Remove unreferenced variable
Nipun Garg
2019-09-03
HDB: Fix Name Change
Nipun Garg
2019-09-03
HDB: Add Map save() and loadSaveFile()
Nipun Garg
2019-09-03
HDB: Add HDBGame save() and load()
Nipun Garg
2019-09-03
HDB: Add setInMapName() and related data
Nipun Garg
2019-09-03
HDB: Add member variables to Menu
Nipun Garg
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